[Description]
Name=OriginalLevel4
NbLayers=1

StartX=8
StartY=13
StartZ=1

[Enemies]
SausageCount = 1
EggCount = 1
PickleCount = 1

EnemyAppearInterval = 4000

StartCount = 4
Start1 = 0,0,1
Start2 = 16,0,1
Start3 = 0,13,1
Start4 = 16,13,1


[Items]
; MEAT
; SALAD
; CHEDDAR
; TOMATO
; BUN_UPPER
; BUN_MIDDLE
; BUN_LOWER
NbItems = 32

1 = BUN_UPPER - 2,0,1
2 = CHEDDAR - 2,2,1
3 = TOMATO - 2,4,1
4 = SALAD - 2,6,1
5 = MEAT - 2,8,1
6 = SALAD - 2,10,1
7 = TOMATO - 2,12,1
8 = BUN_LOWER - 2,14,1
9 = BUN_UPPER - 6,0,1
10 = SALAD - 6,2,1
11 = TOMATO - 6,4,1
12 = MEAT - 6,6,1
13 = TOMATO - 6,8,1
14 = CHEDDAR - 6,10,1
15 = SALAD - 6,12,1
16 = BUN_LOWER - 6,14,1
17 = BUN_UPPER - 10,0,1
18 = TOMATO - 10,2,1
19 = SALAD - 10,4,1
20 = TOMATO - 10,6,1
21 = MEAT - 10,8,1
22 = CHEDDAR - 10,10,1
23 = SALAD - 10,12,1
24 = BUN_LOWER - 10,14,1
25 = BUN_UPPER - 14,0,1
26 = CHEDDAR - 14,2,1
27 = SALAD - 14,4,1
28 = MEAT - 14,6,1
29 = TOMATO - 14,8,1
30 = SALAD - 14,10,1
31 = TOMATO - 14,12,1
32 = BUN_LOWER - 14,14,1

[Layer1]
; .	= empty
; H	= ladder
; -	= platform

00=H---H---H---H---H
01=H   H   H   H   H
02=--H---H---H---H--
03=. H   H   H   H   
04=H---H---H---H---H
05=H   H   H   H   H
06=--H---H-H-H---H--
07=. H   H H H   H   
08=H---H---H---H---H
09=H   H   H   H   H
10=H-H---H---H---H-H
11=H H   H   H   H H 
12=H---H---H---H---H
13=H   H   H   H   H
14=-----------------
15=.
16=.
17=. P   P   P   P
