#000|Dragons Hole is the subject|of more legendary tales than|any other area known!|
#001|GateKeeper taxes those|who wish to|travel north.|
#002|The lost city of Atlantis|rewards its keeper with|fabulous wealth.|
#003|Korpa is a ramshackle|estate, on the edge of|a haunted marsh|
#004|Chelirroad is a dangerous|encampment, built with|polished stones|
#005|Thrikwater is a strong|city, who has been at war|with Koraxpa for 200 years|
#006|Koraxpa is a good-sized|fortress, famous for|fighting with Thrikwater.|
#007|Xyanopa is a dark|city, with darker|inhabitants.|
#008|Selaslin is a tiny|encampment, renowned for|its ancient swords|
#009|Thyrrind is a fair-sized|village, made from|dead trees.|
#010|Arkbowl is a rough|encampment, near|an unexplored valley|
#011|Set high upon the clouds,|Aeroville is easily defended|against intrusion.|
#012|Imamouth is a beautiful|city state, that farms|healing tulips.|
#013|Tarport is a lively|keep, well-known for|its strong horses|
#014|Cheloer is a busy|fortress, well-known for|stout ships.|
#015|Synmoss is home to the|gruesome creatures known|as Ogres.|
#016|With shops of all sorts,|New Haven enjoys a |robust economy.|
#017|Sylvar is a lively|estate, that smells of|dung.|
#018|Selentown is a fair-sized|town trains killer|assault chickens.|
#019|Jelarr is homeland of all|that is evil.  Bred are the |benign wolfriders.|
#020|Mashorn is a well-defended|village, beside|a strange peak|
#021|Set within the trees of the|mighty Davenwood forest,|is the Elven capitol.|
#022|Only the Dark Elves|themselves can find thier|way around Veltor.|
#023|Naraskon is a little|town, built with|carved stones|
#024|Pasomus is a hostile|encampment, made from|a gummy substance.|
#025|Capital of the Black Lord.|Pain & sorrow, bloody red,|fear not life, but the undead|
#026|Korat is famed for|its mounted centaur|cavalry brigade.|
#027|Silvinarii lies upon the only|path into old Davenwood|forest.|
#028|The lost Dwarven Castle|of Keldor is vacant,|except for its treasure.|
#029|Naralpa is a friendly|encampment, made of|jade walls|
#030|Mikirock is the western|extension of the|Dwarven capital.|
#031|Jadrock is a good-sized|village, within sight of|a haunted peak|
#032|Mikrind is a tall|fortress, built with|jade parapets|
#033|Horgwood, home of the|fabled one-eyed beasts|known as the cyclops.|
#034|Selus is a friendly|village, built with|carved rocks|
#035|Xyanville is the home|to the fearsome fire|Ballista.|
#036|West Hollier only goal is to|see East Hollier conquered|once and for all.|
#037|East Hollier has strived to|bring peace to its neighbor,|West Hollier.|
#038|Thyrirspire is a fair-sized|village, on the edge of|an old mountain|
#039|Thyrutin is a hostile|city, known for its|maze like streets.|
#040|Masbolt manufactures|all known variations|of mead.|
#041|A mere extension of the|capital of the winged folk.||
#042|Limius is a hostile|village, made from|carved marble walls.|
#043|Masassludge houses more|wolves than any known|city in the realm.|
#044|The town of the walking|dead.  ||
#045|Selkon is a fair-sized|keep that trains lancers.||
#046|Thrikasvar is a hostile|city, that isn't nice to|travelers.|
#047|Being stinky, rotten, ugly, |and bug ridden, it can only|be the Orcs capital, Ungloor.|
#048|Set within the twisting|tunnels of the highest mount-|ain, lies the Dwarven home.|
#049|With dwellings the size of|huts, only the Goblins can|call Garbungle home.|
#050|Arexia is home to the|little ugly folk.||
#051|Endless rainbows cast their|magic upon the lost island of|the Leprechauns.|
#052|Nartown is a dangerous|encampment, well-known for|its white frogs|
#053|Pensiola has been long|forgotten in this age of war.||
#054|Limpa is a great|keep, next to|a wild valley|
#055|Korier is a little|villiage with big|aspirations.|
#056|Synland is a ramshackle|encampment, which sells|its black frogs|
#057|Looming in the clouds,|Dallack is nearly immune|to a ground assault.|
