#Asset description language for MoonChild
#These assets will be loaded at runtime
#
#This file describes the assets for level1
#
#Look in file descrip.txt for explanation how this
#asset description-file works
SEQUENCE("glim")
 FRAME("assets\glim1.pcx")
 FRAME("assets\glim2.pcx")
 FRAME("assets\glim3.pcx")
 FRAME("assets\glim4.pcx")
 FRAME("assets\glim5.pcx")
 FRAME("assets\glim6.pcx")
 FRAME("assets\glim7.pcx")
 FRAME("assets\glim8.pcx")
SEQUENCE("smallheart")
 FRAME("assets\smlheart.pcx")
SEQUENCE("helmutleft")
 FRAME("assets\gelmutl.pcx")
SEQUENCE("helmutright")
 FRAME("assets\gelmutr.pcx")
SEQUENCE("shoesskidleft")
 FRAME("assets\shoejl1.pcx")
 FRAME("assets\shoejl1.pcx")
SEQUENCE("shoesskidright")
 FRAME("assets\shoejr1.pcx")
 FRAME("assets\shoejr1.pcx")
SEQUENCE("shoesjumpleft")
 FRAME("assets\shoejl1.pcx")
 FRAME("assets\shoejl1.pcx")
 FRAME("assets\shoejl1.pcx")
 FRAME("assets\shoejl2.pcx")
 FRAME("assets\shoejl3.pcx")
 FRAME("assets\shoejl4.pcx")
SEQUENCE("shoesjumpright")
 FRAME("assets\shoejr1.pcx")
 FRAME("assets\shoejr1.pcx")
 FRAME("assets\shoejr1.pcx")
 FRAME("assets\shoejr2.pcx")
 FRAME("assets\shoejr3.pcx")
 FRAME("assets\shoejr4.pcx")
SEQUENCE("shoesstillleft")
 FRAME("assets\shoesl1.pcx")
 FRAME("assets\shoesl1.pcx")
 FRAME("assets\shoesl1.pcx")
 FRAME("assets\shoesl1.pcx")
 FRAME("assets\shoesl1.pcx")
 FRAME("assets\shoesl1.pcx")
SEQUENCE("shoesstillright")
 FRAME("assets\shoesr1.pcx")
 FRAME("assets\shoesr1.pcx")
 FRAME("assets\shoesr1.pcx")
 FRAME("assets\shoesr1.pcx")
 FRAME("assets\shoesr1.pcx")
 FRAME("assets\shoesr1.pcx")
SEQUENCE("shoesleft")
 FRAME("assets\shoel1.pcx")
 FRAME("assets\shoel2.pcx")
 FRAME("assets\shoel3.pcx")
 FRAME("assets\shoel4.pcx")
 FRAME("assets\shoel5.pcx")
 FRAME("assets\shoel6.pcx")
 FRAME("assets\shoel7.pcx")
 FRAME("assets\shoel8.pcx")
 FRAME("assets\shoel9.pcx")
 FRAME("assets\shoel10.pcx")
SEQUENCE("shoesright")
 FRAME("assets\shoer1.pcx")
 FRAME("assets\shoer2.pcx")
 FRAME("assets\shoer3.pcx")
 FRAME("assets\shoer4.pcx")
 FRAME("assets\shoer5.pcx")
 FRAME("assets\shoer6.pcx")
 FRAME("assets\shoer7.pcx")
 FRAME("assets\shoer8.pcx")
 FRAME("assets\shoer9.pcx")
 FRAME("assets\shoer10.pcx")
SEQUENCE("hook")
 FRAME("assets\hook.pcx")
SEQUENCE("biels")
 FRAME("assets\biels.pcx")
SEQUENCE("chainbal")
 FRAME("assets\chainbal.pcx")
SEQUENCE("fire")
 FRAME("assets\fire1.pcx")
 FRAME("assets\fire2.pcx")
 FRAME("assets\fire3.pcx")
 FRAME("assets\fire4.pcx")
 FRAME("assets\fire5.pcx")
 FRAME("assets\fire6.pcx")
 FRAME("assets\fire7.pcx")
 FRAME("assets\fire8.pcx")
 FRAME("assets\fire9.pcx")
 FRAME("assets\fire10.pcx")
 FRAME("assets\fire11.pcx")
 FRAME("assets\fire12.pcx")
SEQUENCE("mixer1")
 FRAME("assets\mixer1_1.pcx")
 FRAME("assets\mixer1_2.pcx")
 FRAME("assets\mixer1_3.pcx")
SEQUENCE("mixer2")
 FRAME("assets\mixer2_1.pcx")
 FRAME("assets\mixer2_2.pcx")
 FRAME("assets\mixer2_3.pcx")
SEQUENCE("weight")
 FRAME("assets\weight.pcx")
SEQUENCE("rain")
 FRAME("assets\rainfron.pcx")
 FRAME("assets\rainback.pcx")
SEQUENCE("ironring")
 FRAME("assets\ironring.pcx")
SEQUENCE("hek")
 FRAME("assets\hek1.pcx")
 FRAME("assets\hek2.pcx")
SEQUENCE("convbeltleft")
 FRAME("assets\beltl1.pcx")
 FRAME("assets\beltl2.pcx")
 FRAME("assets\beltl3.pcx")
 FRAME("assets\beltl4.pcx")
 FRAME("assets\beltl5.pcx")
 FRAME("assets\beltl6.pcx")
 FRAME("assets\beltl7.pcx")
 FRAME("assets\beltl8.pcx")
SEQUENCE("convbeltmiddle")
 FRAME("assets\beltm1.pcx")
 FRAME("assets\beltm2.pcx")
 FRAME("assets\beltm3.pcx")
 FRAME("assets\beltm4.pcx")
 FRAME("assets\beltm5.pcx")
 FRAME("assets\beltm6.pcx")
 FRAME("assets\beltm7.pcx")
 FRAME("assets\beltm8.pcx")
SEQUENCE("convbeltright")
 FRAME("assets\beltr1.pcx")
 FRAME("assets\beltr2.pcx")
 FRAME("assets\beltr3.pcx")
 FRAME("assets\beltr4.pcx")
 FRAME("assets\beltr5.pcx")
 FRAME("assets\beltr6.pcx")
 FRAME("assets\beltr7.pcx")
 FRAME("assets\beltr8.pcx")
SEQUENCE("pneumatic")
 FRAME("assets\pneu1.pcx")
 FRAME("assets\pneu2.pcx")
 FRAME("assets\pneu3.pcx")
 FRAME("assets\pneu4.pcx")
SEQUENCE("diamond")
 FRAME("assets\diamond.pcx")
 FRAME("assets\diaghost.pcx")
SEQUENCE("colormond")
 FRAME("assets\clrdia01.pcx")
 FRAME("assets\clrdia02.pcx")
 FRAME("assets\clrdia03.pcx")
 FRAME("assets\clrdia04.pcx")
 FRAME("assets\clrdia05.pcx")
 FRAME("assets\clrdia06.pcx")
 FRAME("assets\clrdia07.pcx")
 FRAME("assets\clrdia08.pcx")
 FRAME("assets\clrdia09.pcx")
 FRAME("assets\clrdia10.pcx")
 FRAME("assets\clrdia11.pcx")
 FRAME("assets\clrdia12.pcx")
 FRAME("assets\clrdia13.pcx")
 FRAME("assets\clrdia14.pcx")
 FRAME("assets\clrdia15.pcx")
 FRAME("assets\clrdia16.pcx")
 FRAME("assets\clrdia17.pcx")
SEQUENCE("heart")
 FRAME("assets\heart1.pcx")
 FRAME("assets\heart2.pcx")
 FRAME("assets\heart3.pcx")
 FRAME("assets\heart4.pcx")
 FRAME("assets\heart5.pcx")
 FRAME("assets\heart6.pcx")
 FRAME("assets\heart7.pcx")
 FRAME("assets\heart8.pcx")
 FRAME("assets\heart9.pcx")
 FRAME("assets\heart10.pcx")
 FRAME("assets\heart11.pcx")
 FRAME("assets\heart12.pcx")
 FRAME("assets\heart13.pcx")
 FRAME("assets\heart14.pcx")
 FRAME("assets\heart15.pcx")
 FRAME("assets\heart16.pcx")
 FRAME("assets\heart17.pcx")
SEQUENCE("cyfers")
 FRAME("assets\cyf_0.pcx")
 FRAME("assets\cyf_1.pcx")
 FRAME("assets\cyf_2.pcx")
 FRAME("assets\cyf_3.pcx")
 FRAME("assets\cyf_4.pcx")
 FRAME("assets\cyf_5.pcx")
 FRAME("assets\cyf_6.pcx")
 FRAME("assets\cyf_7.pcx")
 FRAME("assets\cyf_8.pcx")
 FRAME("assets\cyf_9.pcx")
SEQUENCE("bonus")
 FRAME("assets\bonus01.pcx")
 FRAME("assets\bonus02.pcx")
 FRAME("assets\bonus03.pcx")
 FRAME("assets\bonus04.pcx")
 FRAME("assets\bonus05.pcx")
 FRAME("assets\bonus06.pcx")
 FRAME("assets\bonus07.pcx")
 FRAME("assets\bonus08.pcx")
 FRAME("assets\bonus09.pcx")
 FRAME("assets\bonus10.pcx")
 FRAME("assets\bonus11.pcx")
 FRAME("assets\bonus12.pcx")
 FRAME("assets\bonus13.pcx")
 FRAME("assets\bonus14.pcx")
 FRAME("assets\bonus15.pcx")
 FRAME("assets\bonus16.pcx")
SEQUENCE("wall")
 FRAME("assets\wall.pcx")
SEQUENCE("switch")
 FRAME("assets\switch1.pcx")
 FRAME("assets\switch2.pcx")
SEQUENCE("warp")
 FRAME("assets\warp1.pcx")
 FRAME("assets\warp2.pcx")
 FRAME("assets\warp3.pcx")
 FRAME("assets\warp4.pcx")
 FRAME("assets\warp5.pcx")
 FRAME("assets\warp6.pcx")
 FRAME("assets\warp7.pcx")
 FRAME("assets\warp8.pcx")
 FRAME("assets\warp9.pcx")
 FRAME("assets\warp10.pcx")
 FRAME("assets\warp11.pcx")
 FRAME("assets\warp12.pcx")
SEQUENCE("skidcloudmiddle")
 FRAME("assets\cloudm1.pcx")
 FRAME("assets\cloudm2.pcx")
 FRAME("assets\cloudm3.pcx")
 FRAME("assets\cloudm4.pcx")
 FRAME("assets\cloudm5.pcx")
 FRAME("assets\cloudm6.pcx")
 FRAME("assets\cloudm7.pcx")
 FRAME("assets\cloudm8.pcx")
SEQUENCE("skidcloudleft")
 FRAME("assets\cloudl1.pcx")
 FRAME("assets\cloudl2.pcx")
 FRAME("assets\cloudl3.pcx")
 FRAME("assets\cloudl4.pcx")
 FRAME("assets\cloudl5.pcx")
 FRAME("assets\cloudl6.pcx")
 FRAME("assets\cloudl7.pcx")
SEQUENCE("skidcloudright")
 FRAME("assets\cloudr1.pcx")
 FRAME("assets\cloudr2.pcx")
 FRAME("assets\cloudr3.pcx")
 FRAME("assets\cloudr4.pcx")
 FRAME("assets\cloudr5.pcx")
 FRAME("assets\cloudr6.pcx")
 FRAME("assets\cloudr7.pcx")
SEQUENCE("bullet1")
 FRAME("assets\bull1.pcx")
 FRAME("assets\bull2.pcx")
 FRAME("assets\bull3.pcx")
 FRAME("assets\bull4.pcx")
 FRAME("assets\bull5.pcx")
 FRAME("assets\bull6.pcx")
 FRAME("assets\bull7.pcx")
 FRAME("assets\bull8.pcx")
SEQUENCE("explosion")
 FRAME("assets\plof1.pcx")
 FRAME("assets\plof2.pcx")
 FRAME("assets\plof3.pcx")
 FRAME("assets\plof4.pcx")
 FRAME("assets\plof5.pcx")
 FRAME("assets\plof6.pcx")
 FRAME("assets\plof7.pcx")
 FRAME("assets\plof8.pcx")
 FRAME("assets\plof9.pcx")
 FRAME("assets\plof10.pcx")
 FRAME("assets\plof11.pcx")
SEQUENCE("explosion2")
 FRAME("assets\plofk1.pcx")
 FRAME("assets\plofk2.pcx")
 FRAME("assets\plofk3.pcx")
 FRAME("assets\plofk4.pcx")
 FRAME("assets\plofk5.pcx")
 FRAME("assets\plofk6.pcx")
 FRAME("assets\plofk7.pcx")
 FRAME("assets\plofk8.pcx")
 FRAME("assets\plofk9.pcx")
 FRAME("assets\plofk10.pcx")
 FRAME("assets\plofk11.pcx")
SEQUENCE("moonrise")
 FRAME("assets\moontu3.pcx",PLAIN)
SEQUENCE("moonwaitleft")
 FRAME("assets\moontu4.pcx")
 FRAME("assets\moontu3.pcx")
 FRAME("assets\wait1.pcx")
 FRAME("assets\wait2.pcx")
 FRAME("assets\wait3.pcx")
 FRAME("assets\wait4.pcx")
SEQUENCE("moonwaitright")
 FRAME("assets\moontu2.pcx")
 FRAME("assets\moontu3.pcx")
 FRAME("assets\wait1.pcx")
 FRAME("assets\wait2.pcx")
 FRAME("assets\wait3.pcx")
 FRAME("assets\wait4.pcx")
SEQUENCE("moonkneelright")
 FRAME("assets\moonjr1.pcx")
 FRAME("assets\moonjru1.pcx")
 FRAME("assets\moonjrd1.pcx")
SEQUENCE("moonkneelleft")
 FRAME("assets\moonjl1.pcx")
 FRAME("assets\moonjld1.pcx")
 FRAME("assets\moonjlu1.pcx")
SEQUENCE("moonleanleft")
 FRAME("assets\moontu4.pcx")
 FRAME("assets\moontu3.pcx")
 FRAME("assets\leanl1.pcx")
 FRAME("assets\leanl2.pcx")
SEQUENCE("moonleanright")
 FRAME("assets\moontu2.pcx")
 FRAME("assets\moontu3.pcx")
 FRAME("assets\leanr1.pcx")
 FRAME("assets\leanr2.pcx")
SEQUENCE("moonturnleft")
 FRAME("assets\moontu2.pcx")
 FRAME("assets\moontu3.pcx")
 FRAME("assets\moontu4.pcx")
 FRAME("assets\moonsl1.pcx")
SEQUENCE("moonturnright")
 FRAME("assets\moontu6.pcx")
 FRAME("assets\moontu7.pcx")
 FRAME("assets\moontu8.pcx")
 FRAME("assets\moonsr1.pcx")
SEQUENCE("moonjumpleft")
 FRAME("assets\moonjl1.pcx")
 FRAME("assets\moonjl2.pcx")
 FRAME("assets\moonjl3.pcx")
 FRAME("assets\moonjl4.pcx")
 FRAME("assets\moonjl5.pcx")
 FRAME("assets\moonjl6.pcx")
SEQUENCE("moonjumpright")
 FRAME("assets\moonjr1.pcx")
 FRAME("assets\moonjr2.pcx")
 FRAME("assets\moonjr3.pcx")
 FRAME("assets\moonjr4.pcx")
 FRAME("assets\moonjr5.pcx")
 FRAME("assets\moonjr6.pcx")
SEQUENCE("moonskidleft")
 FRAME("assets\moonskl1.pcx")
 FRAME("assets\moonskl2.pcx")
SEQUENCE("moonskidright")
 FRAME("assets\moonskr1.pcx")
 FRAME("assets\moonskr2.pcx")
SEQUENCE("moonstandleft")
 FRAME("assets\moonsl1.pcx")
 FRAME("assets\moonsld1.pcx")
 FRAME("assets\moonslu1.pcx")
SEQUENCE("moonstandright")
 FRAME("assets\moonsr1.pcx")
 FRAME("assets\moonsrd1.pcx")
 FRAME("assets\moonsru1.pcx")
SEQUENCE("moonright")
 FRAME("assets\moonr1.pcx")
 FRAME("assets\moonr2.pcx")
 FRAME("assets\moonr3.pcx")
 FRAME("assets\moonr4.pcx")
 FRAME("assets\moonr5.pcx")
 FRAME("assets\moonr6.pcx")
 FRAME("assets\moonr7.pcx")
 FRAME("assets\moonr8.pcx")
 FRAME("assets\moonr9.pcx")
 FRAME("assets\moonr10.pcx")
SEQUENCE("moonleft")
 FRAME("assets\moonl1.pcx")
 FRAME("assets\moonl2.pcx")
 FRAME("assets\moonl3.pcx")
 FRAME("assets\moonl4.pcx")
 FRAME("assets\moonl5.pcx")
 FRAME("assets\moonl6.pcx")
 FRAME("assets\moonl7.pcx")
 FRAME("assets\moonl8.pcx")
 FRAME("assets\moonl9.pcx")
 FRAME("assets\moonl10.pcx")
SEQUENCE("pointer")
 FRAME("assets\pointer.pcx")
SEQUENCE("bumpl")
 FRAME("assets\bumpl1.pcx")
 FRAME("assets\bumpl2.pcx")
SEQUENCE("bumpr")
 FRAME("assets\bumpr1.pcx")
 FRAME("assets\bumpr2.pcx")
SEQUENCE("bumpd")
 FRAME("assets\bumpd1.pcx")
 FRAME("assets\bumpd2.pcx")
ANIM("moonchild")
 SEQUENCE("moonstandleft")
 SEQUENCE("moonstandright")
 SEQUENCE("moonleft")
 SEQUENCE("moonright")
 SEQUENCE("moonjumpleft")
 SEQUENCE("moonjumpright")
 SEQUENCE("moonturnleft")
 SEQUENCE("moonturnright")
 SEQUENCE("pointer")
 SEQUENCE("pointer")
 SEQUENCE("moonskidleft")
 SEQUENCE("moonskidright")
 SEQUENCE("moonskidleft")
 SEQUENCE("moonskidright")
 SEQUENCE("moonkneelleft")
 SEQUENCE("moonkneelright")
 SEQUENCE("moonleanleft")
 SEQUENCE("moonleanright")
 SEQUENCE("moonwaitleft")
 SEQUENCE("moonwaitright")
 SEQUENCE("pointer")
ANIM("bump")
 SEQUENCE("bumpl")
 SEQUENCE("bumpr")
 SEQUENCE("bumpd")
ANIM("moonrise")
 SEQUENCE("moonrise")
ANIM("explosion")
 SEQUENCE("explosion")
 SEQUENCE("explosion2")
ANIM("skidcloud")
 SEQUENCE("skidcloudleft")
 SEQUENCE("skidcloudright")
 SEQUENCE("skidcloudmiddle")
ANIM("warp")
 SEQUENCE("warp")
ANIM("switch")
 SEQUENCE("switch")
ANIM("wall")
 SEQUENCE("wall")
ANIM("bonus")
 SEQUENCE("bonus")
ANIM("cyfers")
 SEQUENCE("cyfers")
ANIM("diamond")
 SEQUENCE("diamond")
ANIM("colormond")
 SEQUENCE("colormond")
ANIM("heart")
 SEQUENCE("heart")
ANIM("pneumatic")
 SEQUENCE("pneumatic")
ANIM("convbelt")
 SEQUENCE("convbeltleft")
 SEQUENCE("convbeltmiddle")
 SEQUENCE("convbeltright")
ANIM("hek")
 SEQUENCE("hek")
ANIM("ironring")
 SEQUENCE("ironring")
ANIM("rain")
 SEQUENCE("rain")
ANIM("weight")
 SEQUENCE("weight")
ANIM("mixer")
 SEQUENCE("mixer1")
 SEQUENCE("mixer2")
ANIM("fire")
 SEQUENCE("fire")
ANIM("chainbal")
 SEQUENCE("chainbal")
ANIM("biels")
 SEQUENCE("biels")
ANIM("hook")
 SEQUENCE("hook")
ANIM("shoes")
 SEQUENCE("shoesstillleft")
 SEQUENCE("shoesstillright")
 SEQUENCE("shoesleft")
 SEQUENCE("shoesright")
 SEQUENCE("shoesjumpleft")
 SEQUENCE("shoesjumpright")
 SEQUENCE("shoesstillleft")
 SEQUENCE("shoesstillright")
 SEQUENCE("shoesstillleft")
 SEQUENCE("shoesstillright")
 SEQUENCE("shoesskidleft")
 SEQUENCE("shoesskidright")
 SEQUENCE("shoesskidleft")
 SEQUENCE("shoesskidright")
 SEQUENCE("shoesstillleft")
 SEQUENCE("shoesstillright")
 SEQUENCE("shoesstillleft")
 SEQUENCE("shoesstillright")
 SEQUENCE("shoesstillleft")
 SEQUENCE("shoesstillright")
 SEQUENCE("pointer")
ANIM("helmut")
 SEQUENCE("helmutleft")
 SEQUENCE("helmutright")
ANIM("smallheart")
 SEQUENCE("smallheart")
ANIM("glim")
 SEQUENCE("glim")
END



