29	Hedgerows! 3e B1
215						// Current scenario number
Map8					// Map name
17	0	19	9	1		// Allied setup area (top/left x,y - bottom/right x,y)
-1
-1
-1
0	0	11	9	1		// Axis setup area (top/left x,y - bottom/right x,y)
-1
-1
-1
Jump Point 1		17	3	10	 // Name, Location (X, Y), Value of Objective
Jump Point 2		17	6	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1A		12	2	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1B		12	8	10	 // Name, Location (X, Y), Value of Objective
Laundry				11	6	20	 // Name, Location (X, Y), Value of Objective
Garment Shop		8	7	40	 // Name, Location (X, Y), Value of Objective
Phase Line 2A		8	2	10	 // Name, Location (X, Y), Value of Objective
Phase Line 2B		7	8	10	 // Name, Location (X, Y), Value of Objective
Hotel de Fossard	5	7	30	 // Name, Location (X, Y), Value of Objective
Market				5	4	20	 // Name, Location (X, Y), Value of Objective
Chapel				3	3	20	 // Name, Location (X, Y), Value of Objective
Phase Line 3A		4	1	10	 // Name, Location (X, Y), Value of Objective
Phase Line 3B		2	9	10	 // Name, Location (X, Y), Value of Objective
Butcher Shop		1	7	10	 // Name, Location (X, Y), Value of Objective
Road to St Lo		0	5	20	 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
