29	Briqueville 1e B1
205						// Current scenario number
Map6					// Map name
13	0	24	6	1		// Allied setup area (top/left x,y - bottom/right x,y)
12	7	24	14	1
-1
-1
0	0	6	7	1		 // Axis setup area (top/left x,y - bottom/right x,y)
0	8	8	9	1
0	10	6	14	1
-1
Objective 1			16	10	20	 // Name, Location (X, Y), Value of Objective
Road to Trevieres	24	6	40	 // Name, Location (X, Y), Value of Objective
Objective 2			19	8	20	 // Name, Location (X, Y), Value of Objective
Stone Bridge		14	6	40	 // Name, Location (X, Y), Value of Objective
Brewery				7	8	10	 // Name, Location (X, Y), Value of Objective
Farmhouse			6	1	10	 // Name, Location (X, Y), Value of Objective
Potter's Shop		6	10	4	 // Name, Location (X, Y), Value of Objective
Brick House			4	8	4	 // Name, Location (X, Y), Value of Objective
Church				2	11	2	 // Name, Location (X, Y), Value of Objective
Bell Tower			2	14	2	 // Name, Location (X, Y), Value of Objective
Hotel Briqueville	2	8	2	 // Name, Location (X, Y), Value of Objective
Offices				0	8	2	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
