29	Across the Aure 1
203						// Current scenario number
Map2					// Map name
15	0	17	11	1		// Allied setup area (top/left x,y - bottom/right x,y)
14	12	17	14	1
-1
-1
0	0	11	14	1		 // Axis setup area (top/left x,y - bottom/right x,y)
-1
-1
-1
Barn				16	12	10	 // Name, Location (X, Y), Value of Objective
Ferme Lebeaux		14	12	10	 // Name, Location (X, Y), Value of Objective
Bridge				11	11	40	 // Name, Location (X, Y), Value of Objective
Barracks			10	12	30	 // Name, Location (X, Y), Value of Objective
Gracery				9	5	20	 // Name, Location (X, Y), Value of Objective
Wine Shop			9	9	20	 // Name, Location (X, Y), Value of Objective
Bakery				8	12	20	 // Name, Location (X, Y), Value of Objective
Machine Shop		7	10	20	 // Name, Location (X, Y), Value of Objective
Boutique			7	4	10	 // Name, Location (X, Y), Value of Objective
Church				4	11	20	 // Name, Location (X, Y), Value of Objective
Bell Tower			4	8	10	 // Name, Location (X, Y), Value of Objective
Garage				5	2	10	 // Name, Location (X, Y), Value of Objective
School				2	2	10	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
