29	Hedgerows! 1h B1
208						// Current scenario number
Map7					// Map name
17	0	19	2	1		// Allied setup area (top/left x,y - bottom/right x,y)
18	3	19	12	1
-1
-1
0	0	10	7	1		// Axis setup area (top/left x,y - bottom/right x,y)
0	8	13	12	1
-1
-1
Jump Point 1		17	1	10	 // Name, Location (X, Y), Value of Objective
Jump Point 2		18	6	10	 // Name, Location (X, Y), Value of Objective
Jump Point 3		18	9	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1A		10	1	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1B		13	9	10	 // Name, Location (X, Y), Value of Objective
Manor				9	5	20	 // Name, Location (X, Y), Value of Objective
Kitchen				9	6	10	 // Name, Location (X, Y), Value of Objective
Stables				10	6	10	 // Name, Location (X, Y), Value of Objective
Phase Line 2A		7	1	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2B		6	5	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2C		8	10	20	 // Name, Location (X, Y), Value of Objective
Phase Line 3A		1	1	10	 // Name, Location (X, Y), Value of Objective
Phase Line 3B		1	5	10	 // Name, Location (X, Y), Value of Objective
Phase Line 3C		3	9	10	 // Name, Location (X, Y), Value of Objective
Road to St. Lo		0	3	20	 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
