29	Hedgerows 1h B2
212						// Current scenario number
Map7					// Map name
10	0	19	3	1		// Allied setup area (top/left x,y - bottom/right x,y)
8	4	19	6	1
11	7	19	12	1
-1
0	0	7	3	1		// Axis setup area (top/left x,y - bottom/right x,y)
0	4	6	7	1
0	8	8	12	1
-1
Jump Point 1		16	1	2	 // Name, Location (X, Y), Value of Objective
Jump Point 2		17	6	2	 // Name, Location (X, Y), Value of Objective
Jump Point 3		17	9	2	 // Name, Location (X, Y), Value of Objective
Phase Line 1A		10	1	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1B		13	9	10	 // Name, Location (X, Y), Value of Objective
Manor				9	5	20	 // Name, Location (X, Y), Value of Objective
Kitchen				9	6	10	 // Name, Location (X, Y), Value of Objective
Stables				10	6	4	 // Name, Location (X, Y), Value of Objective
Phase Line 2A		7	1	10	 // Name, Location (X, Y), Value of Objective
Phase Line 2B		6	5	10	 // Name, Location (X, Y), Value of Objective
Phase Line 2C		8	10	10	 // Name, Location (X, Y), Value of Objective
Phase Line 3A		1	1	30	 // Name, Location (X, Y), Value of Objective
Phase Line 3B		1	5	30	 // Name, Location (X, Y), Value of Objective
Phase Line 3C		3	9	30	 // Name, Location (X, Y), Value of Objective
Road to St. Lo		0	3	40	 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
