29		Hedgerows! 3h B2
219						// Current scenario number
Map9					// Map name
10	0	19	2	1		// Allied setup area (top/left x,y - bottom/right x,y)
11	3	19	7	1
12	8	19	12	1
-1
0	0	8	4	1		// Axis setup area (top/left x,y - bottom/right x,y)
0	5	10	7	1
0	8	8	12	1
-1
Jump Point 1A   	19	3	4	 // Name, Location (X, Y), Value of Objective
Jump Point 1B   	19	9	4	 // Name, Location (X, Y), Value of Objective
Bend in the Road	14	2	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1A   	10	0	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1B   	11	7	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1C		11	11	10	 // Name, Location (X, Y), Value of Objective
Barn				10	6	10	 // Name, Location (X, Y), Value of Objective
Farmhouse			8	5	20	 // Name, Location (X, Y), Value of Objective
Wine Shop			6	4	30	 // Name, Location (X, Y), Value of Objective
Stable          	4	4	20	 // Name, Location (X, Y), Value of Objective
Chicken Coop		2	4	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2A   	7	0	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2B   	8	8	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2C   	8	12	20	 // Name, Location (X, Y), Value of Objective
Road to St Lo	   	0	6	20	 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
