29	StLo 1e B2
234						// Current scenario number
Map17					// Map name
14	0	23	6	1		// Allied setup area (top/left x,y - bottom/right x,y)
13	7	23	9	1
-1
-1
0	0	12	9	1		// Axis setup area (top/left x,y - bottom/right x,y)
-1
-1
-1
Jump Point 1A		20	3	2	 // Name, Location (X, Y), Value of Objective
Jump Point 1B		20	8	2	 // Name, Location (X, Y), Value of Objective
Phase Line 1A		15	3	4	 // Name, Location (X, Y), Value of Objective
Phase Line 1B		15	8	4	 // Name, Location (X, Y), Value of Objective
Cemetary			17	8	4	 // Name, Location (X, Y), Value of Objective
Supply Dump 1		13	8	20	 // Name, Location (X, Y), Value of Objective
E. de la St-Croix	11	9	20	 // Name, Location (X, Y), Value of Objective
Livery				14	7	10	 // Name, Location (X, Y), Value of Objective
Supply Dump 2		13	8	20	 // Name, Location (X, Y), Value of Objective
Mayor's Home		10 	1	30	 // Name, Location (X, Y), Value of Objective
Office Building		 6	7	20	 // Name, Location (X, Y), Value of Objective
Cooper				 5	1	20	 // Name, Location (X, Y), Value of Objective
Apartment Building	 1	4	20	 // Name, Location (X, Y), Value of Objective
Notre Dame			 1	7	10	 // Name, Location (X, Y), Value of Objective
Warehouse			 1 	1	10		 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
