29	Hill 1h B1
227						// Current scenario number
Map13					// Map name
17	0	19	12	1		// Allied setup area (top/left x,y - bottom/right x,y)
-1
-1
-1
0	0	11	12	1		// Axis setup area (top/left x,y - bottom/right x,y)
-1
-1
-1
Jump Point 1			17	1	10	 // Name, Location (X, Y), Value of Objective
Jump Point 2			17	6	10	 // Name, Location (X, Y), Value of Objective
Jump Point 3			17	11	10	 // Name, Location (X, Y), Value of Objective
Phase Line 1A			11	0	20	 // Name, Location (X, Y), Value of Objective
Phase Line 1B			11	6	20	 // Name, Location (X, Y), Value of Objective
Phase Line 1C			9	11	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2A			3	1	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2B			4	6	20	 // Name, Location (X, Y), Value of Objective
Phase Line 2C			6	11	20	 // Name, Location (X, Y), Value of Objective
North Gully			0	5	20	 // Name, Location (X, Y), Value of Objective
South Gully			0	6	20	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
None				0	0	0	 // Name, Location (X, Y), Value of Objective
15				// Allied Inflicted Casualty Value (Base 10)
10				// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit
