29
4			// Current scenario number
Map0			// Map name
8	1	11	3	1	 // Allied setup area (top/left x,y - bottom/right x,y)
-1	-1	-1	-1	0
-1	-1	-1	-1	0
-1	-1	-1	-1	0
0	0	7	5	1	 // Axis setup area (top/left x,y - bottom/right x,y)
-1	-1	-1	-1	0
-1	-1	-1	-1	0
-1	-1	-1	-1	0
HQ	5	3	100	 // Location (X, Y) Side 1 Value of Allied Objective
None	0	0	0			 // Location (X, Y) Side 1 Value of Allied Objective
None	0	0	0			 // Location (X, Y) Side 1 Value of Allied Objective
None	0	0	0			 // Location (X, Y) Side 1 Value of Allied Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
None	0	0	0			 // Location (X, Y) Side 2 Value of Axis Objective
15			// Allied Inflicted Casualty Value (Base 10)
10			// Axis Inflicted Casualty Value (Base 10)
1800			// Time Limit