<audio>
	<sounds>
		<bartender file="assets/sounds/bartenderpour.ogg"/>
		<buyround file="assets/sounds/ohdannyboy.ogg"/>
		<buyround2 file="assets/sounds/ninetyninebottles.ogg"/>
		<buyround3 file="assets/sounds/yohoho.ogg"/>
		<characterselect file="assets/sounds/characterselect.ogg"/>
		<amb1 file="assets/sounds/amb1.ogg"/>
		<amb2 file="assets/sounds/amb2.ogg"/>
		<amb3 file="assets/sounds/amb3.ogg"/>
		<cannonfire1 file="assets/sounds/cannon1.ogg"/>
		<cannonfire2 file="assets/sounds/cannon2.ogg"/>
		<cannonfire3 file="assets/sounds/cannon3.ogg"/>
		<miss1 file="assets/sounds/splash1.ogg"/>
		<miss2 file="assets/sounds/splash2.ogg"/>
		<cannondestroy file="assets/sounds/cannondestroy.ogg"/>
		<enemycannonfire1 file="assets/sounds/enemycannon1.ogg"/>
		<enemycannonfire2 file="assets/sounds/enemycannon2.ogg"/>
		<enemycannonfire3 file="assets/sounds/enemycannon3.ogg"/>
		<enemyimpact file="assets/sounds/enemyimpact.ogg"/>
		<enemyshipsinking file="assets/sounds/enemysinkship.ogg"/>
		<enemymiss file="assets/sounds/enemysplash.ogg"/>
		<impactonmetal file="assets/sounds/impactonmetal.ogg"/>
		<impactonsails file="assets/sounds/impactonsails.ogg"/>
		<impactonwood2 file="assets/sounds/impactonwood2.ogg"/>
		<impactonwood file="assets/sounds/impactonwood.ogg"/>
		<shipsinking file="assets/sounds/shipsinking.ogg"/>
		<victory file="assets/music/victory.ogg"/>
		<defeat file="assets/music/defeat.ogg"/>
		<splash file="assets/sounds/splash.ogg"/>
		<warehouse file="assets/sounds/warehouse.ogg"/>

		<highlight file="assets/sounds/highlight.ogg"/>
		<select file="assets/sounds/select.ogg"/>

		<mapopen file="assets/sounds/mapunfold.ogg"/>
		<mapclose file="assets/sounds/mapfold.ogg"/>
		<offcourse file="assets/sounds/offcourse.ogg"/>
		<tocombat file="assets/music/tocombat.ogg"/>

		<alehouse file="assets/sounds/alehouse.ogg"/>
		<bank file="assets/sounds/bank.ogg"/>
		<governor file="assets/sounds/portauthority.ogg"/>
		<marketplace file="assets/sounds/marketplace.ogg"/>
 		<moneylender file="assets/sounds/moneylender.ogg"/>
		<shipyard file="assets/sounds/shipyard.ogg"/>
		<trader file="assets/sounds/trader.ogg"/>

		<inport file="assets/sounds/inport.ogg"/>
		<buy file="assets/sounds/buy.ogg"/>
		<sell file="assets/sounds/sell.ogg"/>
		<nodice file="assets/sounds/nodice.ogg"/>

		<discoverport file="assets/sounds/discoverport.ogg"/>

		<thunder file="assets/sounds/thunder.ogg"/>

		<buycannon file="assets/sounds/buycannon.ogg"/>
		<buyship file="assets/sounds/buyship.ogg"/>
		<buyspecialitems file="assets/sounds/buyspecialitems.ogg"/>
		<repairship file="assets/sounds/repairship.ogg"/>
		<sidebar file="assets/sounds/sidebar.ogg"/>

		<firepot file="assets/sounds/firepot.ogg"/>
		<chains file="assets/sounds/chains.ogg"/>
		<tikibomb file="assets/sounds/tikibomb.ogg"/>
		<contraband file="assets/sounds/contrabandseizure.ogg"/>
		<rain file="assets/sounds/raining.ogg"/>
	</sounds>

	<music>
		<mainmenu>
			<file>assets/music/mainmenu.ogg</file>
			<loop>true</loop>
			<fadeintime>3</fadeintime>
			<fadeouttime>10</fadeouttime>
		</mainmenu>
		<combat>
			<file>assets/music/combat.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</combat>
		<combat2>
			<file>assets/music/mainmenu.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</combat2>
		<combat3>
			<file>assets/music/combat.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</combat3>
		<sailing>
			<file>assets/music/mainmenu.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</sailing>
		<port1>
			<file>assets/music/port1.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</port1>
		<port2>
			<file>assets/music/port2.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</port2>
		<port3>
			<file>assets/music/port3.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</port3>
		<port4>
			<file>assets/music/port4.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</port4>
		<port5>
			<file>assets/music/port5.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</port5>
		<port6>
			<file>assets/music/port1.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>10</fadeouttime>
		</port6>
		<loadingmusic>
			<file>assets/music/mainmenu.ogg</file>
			<loop>true</loop>
			<fadeintime>10</fadeintime>
			<fadeouttime>0</fadeouttime>
		</loadingmusic>
	</music>
</audio>
