<dse>
<version value="3.0"/>
<node>
<name value="Node_GameMenu_Root"/>
<parent value=""/>
<group value=""/>
<position x="0.0" y="0.0" z="0.0"/>
<rotation w="1.0" x="0.0" y="0.0" z="0.0"/>
<scale x="1.0" y="1.0" z="1.0"/>
</node>
<node>
<name value="Node_GameMenu_Background"/>
<parent value="Node_GameMenu_Root"/>
<group value=""/>
<position x="0.0" y="-599.318" z="0.35"/>
<rotation w="1.0" x="0.0" y="0.0" z="0.0"/>
<scale x="1.0" y="1.0" z="1.0"/>
</node>
<refbox>
<name value="GameMenu_Window"/>
<parent value="Node_GameMenu_Background"/>
<group value=""/>
<position x="0.0" y="0.0" z="0.0"/>
<rotation w="1.0" x="0.0" y="0.0" z="0.0"/>
<scale x="1.0" y="1.0" z="1.0"/>
<userprop>
<name value="Class"/>
<value value="TumbleBugsOptionsWindow"/>
</userprop>
<userprop>
<name value="Background"/>
<value value="LB_M_GameMenu_Background"/>
</userprop>
<dimensions x="398.0" y="396.0" z="0.02"/>
</refbox>
<refbox>
<name value="GameMenu_Button_MainMenu"/>
<parent value="GameMenu_Window"/>
<group value=""/>
<position x="-4.72521" y="-137.319" z="0.0500004"/>
<rotation w="1.0" x="0.0" y="0.0" z="0.0"/>
<scale x="1.0" y="1.0" z="1.0"/>
<userprop>
<name value="Class"/>
<value value="Button"/>
</userprop>
<userprop>
<name value="Behaviour"/>
<value value="PushButton"/>
</userprop>
<userprop>
<name value="OutOffTexture"/>
<value value="LB_M_GameMenu_Button_MainMenu_OutOff"/>
</userprop>
<userprop>
<name value="OverOffTexture"/>
<value value="LB_M_GameMenu_Button_MainMenu_OverOff"/>
</userprop>
<userprop>
<name value="OverOnTexture"/>
<value value="LB_M_GameMenu_Button_MainMenu_OverOn"/>
</userprop>
<dimensions x="338.0" y="76.0" z="0.02"/>
</refbox>
<refbox>
<name value="GameMenu_Button_Options"/>
<parent value="GameMenu_Window"/>
<group value=""/>
<position x="-4.72521" y="21.6404" z="0.0500004"/>
<rotation w="1.0" x="0.0" y="0.0" z="0.0"/>
<scale x="1.0" y="1.0" z="1.0"/>
<userprop>
<name value="Class"/>
<value value="Button"/>
</userprop>
<userprop>
<name value="Behaviour"/>
<value value="PushButton"/>
</userprop>
<userprop>
<name value="OutOffTexture"/>
<value value="LB_M_GameMenu_Button_Options_OutOff"/>
</userprop>
<userprop>
<name value="OverOffTexture"/>
<value value="LB_M_GameMenu_Button_Options_OverOff"/>
</userprop>
<userprop>
<name value="OverOnTexture"/>
<value value="LB_M_GameMenu_Button_Options_OverOn"/>
</userprop>
<dimensions x="338.0" y="76.0" z="0.02"/>
</refbox>
<refbox>
<name value="GameMenu_Button_Restart"/>
<parent value="GameMenu_Window"/>
<group value=""/>
<position x="-4.72521" y="-57.9166" z="0.0500004"/>
<rotation w="1.0" x="0.0" y="0.0" z="0.0"/>
<scale x="1.0" y="1.0" z="1.0"/>
<userprop>
<name value="Class"/>
<value value="Button"/>
</userprop>
<userprop>
<name value="Behaviour"/>
<value value="PushButton"/>
</userprop>
<userprop>
<name value="OutOffTexture"/>
<value value="LB_M_GameMenu_Button_Restart_OutOff"/>
</userprop>
<userprop>
<name value="OverOffTexture"/>
<value value="LB_M_GameMenu_Button_Restart_OverOff"/>
</userprop>
<userprop>
<name value="OverOnTexture"/>
<value value="LB_M_GameMenu_Button_Restart_OverOn"/>
</userprop>
<dimensions x="338.0" y="76.0" z="0.02"/>
</refbox>
<refbox>
<name value="GameMenu_Button_Continue"/>
<parent value="GameMenu_Window"/>
<group value=""/>
<position x="-4.72521" y="100.68" z="0.0500004"/>
<rotation w="1.0" x="0.0" y="0.0" z="0.0"/>
<scale x="1.0" y="1.0" z="1.0"/>
<userprop>
<name value="Class"/>
<value value="Button"/>
</userprop>
<userprop>
<name value="Behaviour"/>
<value value="PushButton"/>
</userprop>
<userprop>
<name value="OutOffTexture"/>
<value value="LB_M_GameMenu_Button_Continue_OutOff"/>
</userprop>
<userprop>
<name value="OverOffTexture"/>
<value value="LB_M_GameMenu_Button_Continue_OverOff"/>
</userprop>
<userprop>
<name value="OverOnTexture"/>
<value value="LB_M_GameMenu_Button_Continue_OverOn"/>
</userprop>
<dimensions x="338.0" y="76.0" z="0.02"/>
</refbox>
<anim>
<name value="GameMenu"/>
<group value=""/>
<time value="0.2"/>
<keys>
<node value="Node_GameMenu_Background"/>
<poskey>
<time value="0.0"/>
<position x="0.0" y="-599.318" z="0.35"/>
</poskey>
<poskey>
<time value="0.2"/>
<position x="0.0" y="0.0" z="0.35"/>
</poskey>
</keys>
</anim>
</dse>
