// Morph list file decoded in 3DGE to generate morphing object
//
// // denotes comments and the whole line is ignored - blank lines
// must start with // as well.
//
// MPK	29/01/99
//
//
// total number of morph targets
6
//
// source directory
objects/animals/monkey/
//
// first morph target
objects/animals/monkey/monkey1.lwo
// duration in frames for first morph target
8
//
objects/animals/monkey/monkey2.lwo
8
objects/animals/monkey/monkey3.lwo
8
objects/animals/monkey/monkey4.lwo
8
objects/animals/monkey/monkey5.lwo
8
objects/animals/monkey/monkey6.lwo
8
//
// default - first target - this is used as actual mesh in scene
objects/animals/monkey/monkey1.lwo


