level:0
init_char:Player
first_char:`Who are you, young one?`
second_char:The boy says nothing. The room smells of musky decay. The meager provisions on the table heighten your gut feeling that it's not a good place to be.
event:quit

level:0
init_char:Player
first_char:`Geir, Leron told me about your troubles.`
second_char:He says nothing.
i_flags:1-26
event:quit

level:0
init_char:Player
first_char:`Geir, Leron says that you know many secrets about Manawyd.`
second_char:The boy's face contorts as if he's straining to speak, but nothing audible comes from his lips. A pink scar on the boy's cheek illustrates the least of his horrible tortures.
i_flags:1-28
next:1

level:0
init_char:Player
first_char:`Don't forget. I'll meet you at the Temple's side door.`
i_flags:252-3
event:quit

level:0
init_char:Player
first_char:`I just wanted to thank you for your help in getting the food into the temple.`
// Seamus sends food
i_flags:2-1
event:quit

level:1
init_char:Player
first_char:`Leron says you know about secret passages. I need you to unlock a door for me.`
second_char:The boy nods.
event:none
next:2

level:2
init_char:Player
first_char:`Unlock the big door in the market which leads into the Temple Hall. I must get in there. Can you do that?`
second_char:He thinks for a moment. Then his mouth contorts into something you assume is a smile, though his torn body seems hardly fit to express any positive emotion.
next:3

level:3
init_char:Player
first_char:`Go now if you can, when I leave.`
second_char:He nods.
s_flags:1-10#252-3
event:quit

level:4
init_char:Monster
first_char:OBSOLETE
event:quit

level:5
init_char:Player
first_char:OBSOLETE (was food from Elvod quest)
event:quit
