level:0
init_char:Monster
first_char:`What brings you here so early, stranger?` the man asks somewhat suspicously.
s_flags:0-1
next:2

level:0
init_char:Monster
first_char:`Good morning, stranger.`
i_flags:0-1
next:2

level:0
init_char:Monster
first_char:`What brings you here so early in the morning, stranger?` the man asks somewhat suspicously.
i_flags:4-1
next:1

level:0
init_char:Monster
first_char:`I will assume that you have something legitimate to discuss.`
i_flags:4-4
next:10

level:0
init_char:Monster
first_char:`Perhaps we have common interests, stranger,` he says.
i_flags:4-5
next:5

level:0
init_char:Monster
first_char:`I'm still thinking. Come back in a few minutes.`
i_flags:4-6
event:quit

level:0
init_char:Monster
first_char:`What was that you were whispering about with the prisoner?` he asks. `Ah, no matter. Once you free Eldred the Elder, we can discuss your reward.`
i_flags:4-9#4-10
event:quit

level:0
init_char:Monster
first_char:`You have rescued Eldred the Elder!`
i_flags:4-22
next:11

level:0
init_char:Monster
first_char:`We will bide our time until we can move deeper into the canyons and re-establish our homes. Thank you for your help.`
i_flags:4-23
event:quit

level:0
init_char:Monster
first_char:`We cannot help you. Begone.`
i_flags:4-30
event:quit

level:1
init_char:Player
first_char:`I'm trying to reach the caravan that stopped near the bridge.`
next:3

level:2
init_char:Player
first_char:`I'm looking for a caravan that passed this way.`
second_char:`Well, there's one stopped nearby, near the bridge, if you're looking.`
next:3

level:3
init_char:Monster
first_char:One eye twitches. `What business would you have with a Cheitan caravan?`
next:4

level:4
init_char:Player
first_char:`I seek to find my daughter.`
first_char:`It isn't your affair.`
second_char:`Perhaps we have common interests...`
second_char:`Oh but it is,` he says confidently. `Perhaps you should think twice before you meddle, friend. Find a haven in the rocks and be glad you aren't a Cheitan slave.` He doesn't smile, or even appear friendly.
s_flags:4-5,4-4
event:none,quit
next:5,0

level:5
init_char:Monster
first_char:`We are all close friends. We have been torn from our homes, some of us tortured, some killed. But we are here to show the Cheitans that we will not submit to their will. We are the reason the caravan has stopped, because we have captured it's commander!`
next:6

level:6
init_char:Monster
first_char:`Yes, it seems insane, but we stole away in the night, snuck up on him while he relieved himself and silently dragged him back here. We will die to regain our freedom even for a small while.`
next:7

level:7
init_char:Monster
first_char:`We have demanded the release of the caravan prisoners and the return of Eldred's father, who is held captive in the old homestead that they raided. They know we want him, so they're using him against us. But now that you are here, you can help us! Assist us, stranger!`
next:8

level:8
init_char:Player
first_char:`Well, I don't know...`
second_char:`For your own freedom, help us rescue Eldred's father. We don't want him to die in Cheitan hands. He's an old man. He should die in peace. Will you help us?`
next:9

level:9
init_char:Player
first_char:`Yes, I will help you.`
first_char:`No, I cannot be involved.`
second_char:`Excellent!` he exclaims. `I must rethink our plans. Feel free to speak to others here at our humble home. Come back to me in a few moments, after I have composed my ideas.`
second_char:`Then you must fend alone. We cannot help you.`
s_flags:4-3#4-6,4-3#4-30
event:quit,quit

level:10
init_char:Player
first_char:`I do not freely share my intentions with strangers. Surely you understand?`
first_char:`I have nothing to discuss with you.`
second_char:`Indeed, I do. So let me explain mine.`
second_char:His face becomes red with anger. `Then you have wasted my energy for the last time! Begone!`
s_flags:0-0,4-3#4-30
event:none,quit
next:5,0

level:11
init_char:Player
first_char:>> STRENGTH +1 <<
event:strength
next:12

level:12
init_char:Monster
first_char:`Here is the prisoner's sidearm. A triple flintlock pistol. We have only limited ammo, but I'm sure there is more at the caravan.`
p_take:weapon_3gun,1
s_flags:4-23
event:quit
