level:0
init_char:Player
first_char:`You there!`
next:1

level:0
init_char:Player
first_char:`Blacksmith, it's me again.`
i_flags:0-1
next:2

level:0
init_char:Monster
first_char:`Go get the hammer from the workshop. Drawer in the rear corner of the building. Time is running out!`
i_flags:0-2
event:quit

level:0
init_char:Monster
first_char:`You got the hammer! Now break the lock.`
i_flags:253-2
event:quit

level:0
init_char:Monster
first_char:`You've freed us! Thank you!`
i_flags:253-3
event:quit

level:1
init_char:Monster
first_char:`Who's there?`
second_char:`A Lucitanian friend.`
next:2

level:2
init_char:Monster
first_char:`Let us out while you have the chance!`
second_char:`The door is locked. I have no key.`
s_flags:0-1
next:3

level:3
init_char:Monster
first_char:`Perhaps you don't need one. Find the blacksmith workshop. In the rear corner is a set of drawers, one which contains my tools. Get the hammer and break the lock to this door. Hurry, go!`
s_flags:0-2#253-1
event:quit
