level:0
init_char:Monster
first_char:`Who's that?` he asks with fear.
s_flags:0-1
next:1

level:0
init_char:Monster
first_char:`Hey, you again.`
i_flags:0-1
next:4

level:0
init_char:Monster
first_char:`You must really lik--hic! Like me.`
i_flags:0-2
next:5

level:0
init_char:Monster
first_char:`I think my bottle's about empty.` He burps.
i_flags:0-3
event:quit

level:1
init_char:Player
first_char:`I won't hurt you.`
first_char:`Shut your gap, or I'll gut you.`
second_char:He is silent, and you smell a hint of ale.
second_char:`Go on and kill me, you Cheitan son of a bi--hiccup! Son of a b--hic! Son of a goat.` He teeters on his feet unsteadily.
next:3,3

level:3
init_char:Player
first_char:`Are you drunk?`
first_char:`I'm no Cheitan, you drunken coward.`
second_char:He looks at you as though you'd just accused him of murder. `No, sir, I am no--hic! I am not dru--hiccup! Drunk.` Then he says sheepishly, `I'm merely drinking.`
second_char:`I might be a little tipsy, but I'm not a coward,` he announces loudly. `I'm here hidden away because there's food here. You pious son of a bi--hic! Goat.`
next:4,4

level:4
init_char:Player
first_char:`Why are you here, in the mill?`
second_char:`Because the supplies are here. Them Cheitans have stolen our foo--hiccup! Food and put it here. About had it completely sealed up so we couldn't get in, but I got in, didn't I?`
s_flags:0-2
next:5

level:5
init_char:Player
first_char:`What do you know about the Cheitans' plans?`
second_char:`I know that they want to kill everyone. I think they have used people's heads as cannon b--hic! Cannon balls and for their catapults. I saw a horde of troops kicking skull bones around like it was a game. I think they fed most of the children to their dogs.`
next:6

level:6
init_char:Player
first_char:`Those are interesting observations. Do you know of a way into the Keep?`
second_char:`The Keep?` he says, frowning. `That old place isn't worth going to, even if I could get in there. They've put all the ale in here, so what's in the Keep?`
next:7

level:7
init_char:Player
first_char:`I must go.`
second_char:`Don't leave without taking something. The Cheitans won't miss it, and I won't tell.` He grins.
s_flags:0-3
event:quit
