[BRIEFING]
TGA1=lvl0b.tga
TGA2=lvl0a.tga
TGA3=lvl0c.tga
MissionHeader=MISSION 1  ASSAULT ON VOLODYA
TargetHeader=command intelligence
Target1=shield generator
Target2=LDF troop
Target3=Volodya

[STATS]
NumTextures = 95
InitOxygen=1500

[SOUND]
Song=3

[PHASE1]
Oxygen=0

[PHASE2]
Message=
Oxygen=0

[PHASE3]
Message=Shield down - 300 seconds to evacuate
LoseTimer=300
Oxygen=0

[MONSTERS]
0=al64
1=uns64
2=lprob64

[TEXTURES]
0=375v5.tga
1=403w.tga
2=400l.tga
2R=50
2G=50
2B=50
3=400d.tga
4=407w.tga
5=404.tga
6=405.tga
7=wall004.tga

8=406.tga
8L=400

9=375w.tga
10=375wl.tga
10R=-4
11=roof13xn.tga
11R=255
11G=255
11B=255
12=vent1.tga
13=405t1.tga
13R=-2
14=405t2.tga
14R=-1
15=375w3.tga
16=500f4.tga
17=500w.tga
18=375wl.tga
18R=-3

19=406v.tga
20=401v.tga
21=402v.tga
22=408.tga
23=409.tga
24=400r.tga
25=401o.tga
26=406o.tga
27=400p.tga
28=410w.tga

29=403l.tga
29L=700
30=404l.tga
31=404o.tga
32=405o.tga
33=door100b.tga
34=375wl.tga
34R=70
34G=152
34B=101
35=413w.tga
36=400b1.tga
37=400b2.tga
38=375wl.tga
38R=149
38G=162
38B=38
39=wall003.tga
40=280f1.tga

65=407o.tga
66=401d.tga
70=413w2.tga
71=401P.TGA

90=BLACK.tga
91=button3a.tga
92=button3b.tga
93=button2a.tga
94=button2b.tga
95=button1a.tga
96=button1b.tga

98=outside.tga
98L=55

[LIGHTS1]
Start1=0
HoldOn1=40
FadeOn1=30
HoldOff1=0
FadeOff1=10
OnR1=40
OnG1=50
OnB1=144
OffR1=0
OffG1=0
OffB1=0

Start2=35
HoldOn2=40
FadeOn2=30
HoldOff2=0
FadeOff2=10
OnR2=189
OnG2=206
OnB2=49
OffR2=0
OffG2=0
OffB2=0

Start3=0
HoldOn3=1000
FadeOn3=1
HoldOff3=1000
FadeOff3=1
OnR3=70
OnG3=39
OnB3=89
OffR3=70
OffG3=39
OffB3=89

Start4=0
HoldOn4=1000
FadeOn4=1
HoldOff4=1000
FadeOff4=1
OnR4=200
OnG4=200
OnB4=200
OffR4=200
OffG4=200
OffB4=200

[LIGHTS3]
Start3=0
HoldOn3=10
FadeOn3=18
HoldOff3=10
FadeOff3=1
OnR3=212
OnG3=15
OnB3=15
OffR3=0
OffG3=0
OffB3=0

Start4=0
HoldOn4=10
FadeOn4=18
HoldOff4=10
FadeOff4=1
OnR4=212
OnG4=15
OnB4=15
OffR4=0
OffG4=0
OffB4=0


