"INSTRUCTIONS              "
"                          "
"PROGRAM OVERVIEW:         "
"------- --------          "
"                          "
"MATCHMAKER (TM) is a set  "
"of 35 lessons which can be"
"selected in any order.    "
"In addition, this         "
"MATCHMAKER diskette       "
"has space for the user to "
"create up to 10 new       "
"lessons.                  "
"                          "
"Mastery level, number of  "
"user attempts at each     "
"question, and the number  "
"of questions to be used in"
"a lesson are determined   "
"when the lesson is first  "
"created or later modified "
"using the EDITOR program. "
"                          "
"The user can select a     "
"lesson to be played from a"
"menu.  Subsequent use of  "
"the lessons is in a game  "
"format where the user     "
"tries to guess the correct"
"answer to a question      "
"before using up the       "
"allowed number of GUESSES,"
"and to score a certain    "
"percentage correct of all "
"the questions.  A bargraph"
"is used to show progress  "
"toward the mastery level. "
"If a score equaling or    "
"surpassing the mastery    "
"level is achieved, then   "
"the user is given the     "
"opportunity to play a MAZE"
"GAME.                     "
"                          "
"OPERATING REQUIREMENTS:   "
"--------- ------------    "
"                          "
"IBM-PC, XT or PC Jr. with "
"at least 64K bytes of     "
"memory, a color card,     "
"color TV or monitor, and  "
"IBM DOS 2.0 or 2.1.       "
"(PCjr requires BASIC      "
"Cartridge.)               "
"                          "
"PROCEDURE:                "
"---------                 "
"                          "
"1. INSERT A DISK WHICH    "
"   CONTAINS DOS AND BASIC."
"                          "
"2. TURN ON THE COMPUTER.  "
"                          "
"3. COPY BASIC TO THE      "
"   MATCHMAKER DISK.       "
"                          "
"4. TYPE `MATCH' <RETURN>. "
"                          "
"5. SELECT THE DESIRED OP- "
"   TION FROM THE MENU AND "
"   PROCEED AS INSTRUCTED  "
"   BY THE PROGRAM.        "
"                          "
"*  TO ENTER THE LESSON    "
"   EDITOR MENU, PRESS THE "
"   RETURN KEY WHEN THE    "
"   PROGRAM PROMPTS YOU TO "
"   TYPE IN YOUR NAME.     "
"                          "
"                          "
"                          "
"                          "
" * End of Instructions *  "
