stop
{
	trigger
	{
		!state started
	}
	start
	{
		+state started
		+state addhand
	}
}

ticktock
{
	trigger
	{
		state addhand
	}
	start
	{
		-state addhand
	}
}

alarm
{
	trigger
	{
		state ring
		!state ringing
	}
	trigger
	{
		-anim alarm
	}
	start
	{
		+state ringing
	}
}

norun stop
norun ticktock
