; This is a BlueWater Hunter script
; The form is subject to change
; Currently, the only valid objects are Diver, School, Goal, Feature, and Animating
; 

[Terrain]
aussky
aus_water.bmp
aus_wtrbot.bmp
aus_level

[Sky]
; Terrain
Terrain\aus_sky.X
Terrain\aus_wat.X


; Animating creatures are given as follows
; "Display name", "filename", scale, numFrames, tweenFrames,

[Game]
"Dogtooth tuna", "fish\Dogtooth Tuna", .5, 4, 1, 
"Sailfish", "fish\Sailfish", .18, 8, 1, 
"Wahoo", "fish\Wahoo", .3, 9, 0, 

[predators]
"", "fish\tiger", .5, 0, 2, 
"", "fish\whaler", .4, 0, 1, 


[Animating]
"", "fish\whaleshark", .6, 0, 3, 
"", "fish\manta", 2, 0, 4, 
"", "fish\bonito", .06, 0, 0, 
"", "fish\skipjack", .06, 0, 0, 
"", "fish\smallmack", .06, 0, 0, 
"",	"fish\turtle",			.008, 0,4,

[AI]
terrain\AUfirstpass1.fishai


