// Generic texts
SGT
Sgt. 
PAUSE
Game paused. Press PAUSE button to continue...
UNTITLED_MISSION
Mission
//
// Generic buttons
BUTTON_RETURN
Return to main menu
BUTTON_OK
OK
BUTTON_YES
Yes
BUTTON_NO
No
BUTTON_CREATEPROFILE
Create new profile
BUTTON_QUIT
Quit
BUTTON_PROCEED
Proceed
BUTTON_CANCEL
Cancel
BUTTON_CONTINUE
Continue
BUTTON_ENDMISSION
Continue to debriefing
BUTTON_CONTINUEMISSION
Continue
BUTTON_ABORTMISSION
Abort
BUTTON_NEXT
Next page
BUTTON_PREVIOUS
Previous page
BUTTON_OPENBRIEFING
Enter briefing
BUTTON_STARTMISSION
Start mission
BUTTON_RESUMEMISSION
Resume mission
//
// Popup windows
POPUP_QUIT
Are you sure you want to quit the game?
POPUP_STOPCAMPAIGN
Abort the current campaign for this squad?
POPUP_STOPCAMPAIGN2
Need to abort 
POPUP_STOPCAMPAIGN3
 campaign to continue
POPUP_EDITOR_SAVED
Mission has been saved
POPUP_EDITOR_QUITNOSAVE
Save mission before exiting?
POPUP_LOADING
Please wait while loading...
POPUP_RESUME
Resuming mission...
POPUP_CHANGING_RESOLUTION
Could not change window resolution!
POPUP_GHOSTREPLAY
Ghost recording found. Do you want to display it?
POPUP_GHOSTRECORD
Do you want to record a new ghost file?
//
// Main menu
SINGLE_MISSIONS
STAND-ALONE SCENARIOS
MENU_CHAPTER
Choose squad
MENU_NEW
Start new campaign
MENU_CONTINUE
Continue campaign
MENU_SINGLE
Start single mission
MENU_CREDITS
Credits
MENU_OPTIONS
Options
MENU_QUIT
Quit
CAMPAIGN_INFO
Number of missions@
ONGOING_CAMPAIGN
CAMPAIGN@
NEXT_CAMPAIGN_MISSION
NEXT MISSION@
//
// Choose chapter
CC_ONGOING_CAMPAIGN
Current campaign:
CC_PREVIOUS
Previous squad
CC_NEXT
Next squad
CC_CHOOSE
Select this squad
//
// Options
MENU_OPTIONS
Options
OPTIONS_RESOLUTION
Resolution
OPTIONS_FRAMERATE
Ingame frame rate
OPTIONS_ROUNDTIMER
Enable round timer
OPTIONS_LIGHTMAP_QUALITY
Lightmap resolution
OPTIONS_LIGHTMAP_FLAMES
Light from flames
OPTIONS_COLOREDLIGHTS
Coloured lights
OPTIONS_DOOR_LOS
Hide doors until seen
OPTIONS_MOVEMENT_ANIMATIONS
Walking and turning animations
OPTIONS_OVERWATCH
Overwatch deactivation
OPTIONS_OVERWATCH2
Camera action on Overwatch fire
OPTIONS_MARINEIDS
Show Doomtrooper IDs on top of characters
OPTIONS_ANIMCOMMANDER
Animate incoming messages
OPTIONS_CHARSHADOWS
Draw character shadows
OPTIONS_GHOSTACTIVATE
Enable ghost recording and playback
OPTIONS_VOL_MUSIC
Music volume
OPTIONS_VOL_FX
Effects volume
OPTIONS_VOL_AMB
Ambient sound volume
OPTIONS_BLIPVISIBILITY
Blip visibility
OPTIONS_RADAR
Show scanner
OPTIONS_WINDOWTRANSP
Semi-transparent ingame windows
OPTIONS_MOVEWITHKEYS
Use arrow keys for movement
OPTIONS_BRIEFINGBLINK
Briefing marker blink rate
OPTIONS_ANIMSPEED_M
Trooper animation speed
OPTIONS_ANIMSPEED_GS
Enemy animation speed
//
// Options
OPTION_FASTEST
Fastest
OPTION_DEFAULT
Default
OPTION_SLOWEST
Slowest
OPTION_BLIP1
Only on scanner
OPTION_BLIP2
On scanner and on screen
OPTION_NO
No
OPTION_YES
Yes
OPTION_HIDE
Hide
OPTION_SHOW
Show
OPTION_FR_0
Adaptive (based on CPU load)
OPTION_FR_1
High (could be CPU heavy)
OPTION_LM_Q_HIGH
High (640x480)
OPTION_LM_Q_LOW
Low (31x25)
OPTION_LM_Q_NONE
No lightmap
OPTION_ANIM_SHOW
Show all
OPTION_ANIM_M
Skip trooper movement
OPTION_ANIM_GS
Skip enemy movement
OPTION_ANIM_MGS
Skip all
OPTION_OW_1
Deactivate on new round
OPTION_OW_2
Keep until manually disabled
OPTION_OW_CAMERA_1
No action
OPTION_OW_CAMERA_2
Scroll to trooper
OPTION_OW_CAMERA_3
Snap to trooper
OPTION_VOL_MUTE
Mute (0%)
OPTION_VOL_LOW
Quiet (33%)
OPTION_VOL_MEDIUM
Medium (66%)
OPTION_VOL_HIGH
Loud (100%)
OPTION_FLAME_1
No light (fastest)
OPTION_FLAME_2
Static light (medium)
OPTION_FLAME_3
Animated light (slowest)
OPTION_COMMANDER_1
Scrolling and distortion
OPTION_COMMANDER_2
Distortion, no scrolling
OPTION_COMMANDER_3
Scrolling, no distortion
OPTION_COMMANDER_4
No scrolling, no distortion
//
// Briefing
BRIEF_NOMAP
Survey unavailable
BRIEF_MARINE
Your Doomtroopers will enter at these coordinates
BRIEF_MARINE
Your Doomtroopers will deploy here
BRIEF_GSSPAWN
The enemy will come from these zones
BRIEF_GSSPAWN_GS
The Legion will emerge from these coordinates
BRIEF_GSSPAWN_GS
The Legion will enter from here
BRIEF_GSSPAWN_H
The enemies will emerge from these zones
BRIEF_GSSPAWN_H
The Legion will come from these coordinates
BRIEF_NOMAP_GSSPAWN
Scanner failure
BRIEF_NOMAP_GSSPAWN
Our scanners were jammed
BRIEF_GSLURK
Anti-Lifesigns have been detected
BRIEF_GSLURK
Necro-signatures confirmed
BRIEF_GSLURK_GS
Our sensors detect movement
BRIEF_GSLURK_GS
Anti-Lifesigns have been confirmed
BRIEF_GSLURK_H
Necro-signatures have been detected
BRIEF_GSLURK_H
Our sensors confirm enemy contacts
BRIEF_NOMAP_GSLURK
Necro-signatures unclear
BRIEF_NOMAP_GSLURK
Unable to identify enemy locations
BRIEF_OBJECTIVE_0
Your objective is to burn these sectors
MAP_OBJ_0
Purify this area with flame
BRIEF_OBJECTIVE_1A
At least one Doomtrooper must reach the marked location
BRIEF_OBJECTIVE_1B
Doomtroopers must find their way to the designated location
BRIEF_OBJECTIVE_1C
 of your Doomtroopers must make their way to these areas
MAP_OBJ_1
Exit teleporter
BRIEF_OBJECTIVE_2
Deliver the item to this location
BRIEF_OBJECTIVE_2B
Deliver the 
BRIEF_OBJECTIVE_2C
 items to these coordinates
BRIEF_OBJECTIVE_3A
Eliminate one enemy to complete the mission
BRIEF_OBJECTIVE_3A_GS
Kill one opponent to complete the mission
BRIEF_OBJECTIVE_3A_H
Kill one foe to complete the mission
BRIEF_OBJECTIVE_3B
Eliminate 
BRIEF_OBJECTIVE_3C
 enemies to be victorious
BRIEF_OBJECTIVE_3C_GS
 hostiles to be victorious
BRIEF_OBJECTIVE_3C_H
 Dark Legion to be victorious
BRIEF_OBJECTIVE_3D
Annihilate all opponents to complete the mission
BRIEF_OBJECTIVE_3D_GS
Your objective is to kill every enemy in the area
BRIEF_OBJECTIVE_3D_H
Your objective is to annihilate all foes in this sector
BRIEF_OBJECTIVE_4
Prevent the enemy from reaching these zones
BRIEF_OBJECTIVE_4
Prevent any attacks upon these areas
MAP_OBJ_4
Protect this area
BRIEF_OBJECTIVE_5
Protect these objects
BRIEF_OBJECTIVE_5
Do not allow the enemy to damage these items
MAP_OBJ_5
Protect this item
BRIEF_OBJECTIVE_6
Destroy the objects marked on the map
BRIEF_OBJECTIVE_6
Destroy the targets shown on the map
MAP_OBJ_6
Destroy this object
BRIEF_OBJECTIVE_7
Operate the items marked on the map
BRIEF_OBJECTIVE_7
Operate the items shown on the map
MAP_OBJ_7
Operate this item
BRIEF_OBJECTIVE_8
Seal all passages marked on the map
BRIEF_OBJECTIVE_8
Close the marked doors to complete this mission
BRIEF_OBJECTIVE_9
Eliminate the Nepharite leader
BRIEF_OBJECTIVE_9
Terminate the Nepharite leader
BRIEF_OBJECTIVE_10A
At least one Doomtrooper must survive for 
BRIEF_OBJECTIVE_10B
 rounds
BRIEF_OBJECTIVE_10C
At least one trooper must survive until enemy reinforcements have been exterminated
BRIEF_OBJECTIVE_11A
Secure 
BRIEF_OBJECTIVE_11B
 of the marked locations by stationing Doomtroopers there
BRIEF_OBJECTIVE_11C
Secure all marked locations by stationing troopers there
BRIEF_NOTIMELIMIT
There is no time limit in this mission
BRIEF_TIMELIMIT1
The mission must be completed within 
BRIEF_TIMELIMIT2
 rounds
BRIEF_START
Begin mission
BRIEF_ABORT
Abort mission
BRIEF_LAYOUT
Show briefing
BRIEF_ARMOURY
Squad Setup
BRIEF_SWAP
Swap Squads
//
// Armoury
ARMOURY_ALPHA
ALPHA TEAM WEAPONS
ARMOURY_BRAVO
OMEGA TEAM WEAPONS
ARMOURY_POPUP
You need to equip all troopers!
ARMOURY_POPUP2
You need at least one Gehenna Puker on this mission!
ARMOURY_POPUP3
At least one trooper must be able to carry an item!
//
// Debriefing
KIA
K.I.A.
MIA
M.I.A.
DEBRIEF_FAILED_ABORT
Your cowardice is a stain upon the corps' honour!
DEBRIEF_FAILED_TIMEOUT
You failed to complete your objective within the time limit!
DEBRIEF_FAILED_REASON_0
All flamers were killed before objective completion!
DEBRIEF_FAILED_REASON_0B
Your Gehenna Pukers have run out of ammunition!
DEBRIEF_FAILED_REASON_1
Not enough Doomtroopers made it to the exit!
DEBRIEF_FAILED_REASON_2
The item was not delivered to the target location!
DEBRIEF_FAILED_REASON_2B
The items were not delivered to target locations!
DEBRIEF_FAILED_REASON_3
You did not kill enough opponents!
DEBRIEF_FAILED_REASON_4
Enemies were able to reach the target!
DEBRIEF_FAILED_REASON_5
The target has been destroyed!
DEBRIEF_FAILED_REASON_6
You didn't destroy all of the targets!
DEBRIEF_FAILED_REASON_7
You did not operate all of the objectives!
DEBRIEF_FAILED_REASON_8
You did not seal off all the target passages!
DEBRIEF_FAILED_REASON_9
You failed to kill the enemy leader!
DEBRIEF_FAILED_REASON_10
Your Doomtroopers did not survive long enough!
DEBRIEF_FAILED_REASON_11
You were unable to secure enough target locations!
DEBRIEF_KILLS
Kills:
DEBRIEF_MELEES
Melees:
DEBRIEF_ACTIVITY
Activity:
DEBRIEF_MISSIONS
Missions:
DEBRIEF_SQ1_DEAD
Alpha Squad was slaughtered
DEBRIEF_SQ1_DEAD
All members of Alpha Squad were slain
DEBRIEF_SQ1_FEW
Alpha Squad suffered casualties
DEBRIEF_SQ1_FEW
Alpha Squad sustained losses
DEBRIEF_SQ1_ALL
The heroic Alpha Squad
DEBRIEF_SQ1_ALL
The triumphant Alpha Squad
DEBRIEF_SQ1_ABORT
Alpha Squad was left behind
DEBRIEF_SQ1_ABORT
Alpha Squad is missing in action
DEBRIEF_SQ2_DEAD
Omega Squad has been wiped out
DEBRIEF_SQ2_DEAD
Omega Squad was annihilated
DEBRIEF_SQ2_FEW
Omega Squad suffered casualties
DEBRIEF_SQ2_FEW
Omega Squad sustained losses
DEBRIEF_SQ2_ALL
The fearless Omega Squad
DEBRIEF_SQ2_ALL
The indestructible Omega Squad
DEBRIEF_SQ2_ABORT
Omega Squad was left behind
DEBRIEF_SQ2_ABORT
Omega Squad is missing in action
DEBRIEF_SQ1_DEADWIN
Alpha Squad paid the ultimate price
DEBRIEF_SQ1_DEADWIN
Alpha Squad's sacrifice will be remembered
DEBRIEF_SQ2_DEADWIN
Omega Squad completed its final mission
DEBRIEF_SQ2_DEADWIN
Omega Squad's sacrifice will be remembered
DEBRIEF_MAINMENU
Return to main menu
DEBRIEF_RANKUP
Continue to awards ceremony
DEBRIEF_RANKUP_SQ1
Members of Alpha Squad were promoted
DEBRIEF_RANKUP_SQ1
Doomtroopers in Alpha Squad reached new rank
DEBRIEF_RANKUP_SQ2
Members of Omega Squad were promoted
DEBRIEF_RANKUP_SQ2
Doomtroopers in Omega Squad reached new rank
DEBRIEF_NEXTMISSION
Continue campaign
DEBRIEF_RETRYMISSION
Retry mission
//
// Single mission
SINGLE_ABORT
Return to campaign selection
//
// Ingame
EOR1
END ROUND
EOR2
OF
EOR_AI
Legion movement
IG_APOINTS
AP
IG_CPOINTS
CP
IG_W_BOLTER
PC
IG_W_FLAMER
GH
IG_W_CANNON
NM
IG_W_CLAWS
VL
IG_W_HAMMER
MT
IG_JAMMED
J A M M E D
IG_OVERWATCH
OVERWATCH
IG_OVERWATCH2
Weapon status@ Overwatch
IG_MAXIMIZE_MAP
LEFT CLICK@ MAXIMIZE MAP
IG_MINIMIZE_MAP
RIGHT CLICK@ MINIMIZE MAP
IG_INFO_SHOW
SHOW TROOPER ID
IG_INFO_HIDE
HIDE TROOPER ID
IG_SHOULDER_MARINE
DOOMTROOPER
IG_SHOULDER_SERGEANT
SERGEANT
IG_SHOULDER_FLAMER
GEHENNA
IG_SHOULDER_ASSAULT
NIMROD
MEDAL_1
Specialist
MEDAL_2
Expert
MEDAL_3
Veteran
MEDAL_4
Unstoppable
MEDAL_5
Indestructible
GHOSTTAGHEADER
Ghost recorded by:
GHOSTMISSIONONFAILED
Ghost recording complete - mission failed
GHOSTMISSIONONFINISHED
Ghost recording complete - mission successful
NO_RADAR_INFORMATION
Necro-scan unavailable!
//
// Action buttons
ACTION_COST
P
0
Move forward
1
Move forward
2
Move forward
3
Turn right
4
Turn left
5
Move backward
6
Move backward
7
Move backward
8
Pickup item
9
Drop item
10
Open door
11
Close door
12
Operate
13
Teleport
14
Open fire
15
Close combat
16
Activate overwatch
IG_DEACTIVATE_OVERWATCH
Deactivate overwatch
17
Clear jam
18
Self-destruct
19
Reload
20
Full auto
21
Move forward
22
Move forward
23
Move forward
ABORT_WALK
Press and hold RMB to abort
//
// Ingame popups
IG_POPUP_MISSIONACC
The mission has been completed
IG_POPUP_MISSIONFAIL
You have failed to complete the mission
IG_POPUP_ABORT_MISSION
Are you sure you want to abort the mission?
IG_POPUP_QUICK_SHUTDOWN
Are you sure you want to quit the game?
IG_POPUP_GRABSCREEN_WAIT
Saving screenshot...
//
// Mouse texts
MOUSETEXT_LOS_ISON
LOS@ On
MOUSETEXT_LOS_ISOFF
LOS@ Off
MOUSETEXT_LOF_ISON
LOF@ On
MOUSETEXT_LOF_ISOFF
LOF@ Off
MOUSETEXT_OWRANGE_ISON
OVERWATCH RANGE@ On
MOUSETEXT_OWRANGE_ISOFF
OVERWATCH RANGE@ Off
MOUSE_MINFO_SB
Plasma Carbine
MOUSE_MINFO_HF
Gehenna Puker
MOUSE_MINFO_AC
Nimrod Cannon
MOUSE_MINFO_LC
Violator Sword
MOUSE_MINFO_TH
Mortifactor Sword
MOUSE_MINFO_PG
Cybernetic Fist
MOUSE_MINFO_PS
Punisher Sword
MOUSE_MINFO_CF
Punisher Sword
MOUSE_MINFO_SS
Cybernetics
MOUSE_HF_CANT_DESTROY_ITEM
Gehenna Puker cannot destroy this item
//
// Commander messages
COMMANDER_TITLE
@@ Incoming message...
COMMANDER_O_FLAME
Purify it with fire!
COMMANDER_O_ESCAPE_0
Hurry with at least one trooper to the exit!
COMMANDER_O_ESCAPE_1
At least  
COMMANDER_O_ESCAPE_2
 Doomtroopers must reach the designated exits!
COMMANDER_O_ESCAPE_3
Evacuate the remaining troopers from this area!
COMMANDER_O_RECOVER_EXIT
Deliver the item to target location!
COMMANDER_O_RECOVER_EXIT2
Deliver  
COMMANDER_O_RECOVER_EXIT3
 items to the target locations!
COMMANDER_O_TERMINATE_ALL
Cleanse the area of hostiles!
COMMANDER_O_TERMINATE_1
Kill
COMMANDER_O_TERMINATE_2
more hostiles to complete the mission!
COMMANDER_O_TERMINATE_3
Victory is within our grasp! Kill one last enemy to reach the mission objective!
COMMANDER_O_PROTECTAREA_1
Stand your ground! Prevent the enemy from breaching your defences for 
COMMANDER_O_PROTECTAREA_2
 more rounds!
COMMANDER_O_PROTECTOBJECT_1
Be on guard! Do not let your foe destroy any of the 
COMMANDER_O_PROTECTOBJECT_2
 objects during the next 
COMMANDER_O_PROTECTOBJECT_3
 rounds!
COMMANDER_O_PROTECTOBJECT_4
Hold your lines! Protect the object from Legion attacks for the next 
COMMANDER_O_DESTROY_1
Do not let the Legion delay you from destroying the 
COMMANDER_O_DESTROY_2
 artifacts!
COMMANDER_O_DESTROY_3
Destroy the artifact!
COMMANDER_O_OPERATE_1
Operate the 
COMMANDER_O_OPERATE_2
 artifacts!
COMMANDER_O_OPERATE_3
Operate the artifact!
COMMANDER_O_SEAL
Seal the area!
COMMANDER_O_PATRIARCH
Find and destroy the Nepharite Overlord!
COMMANDER_O_SURVIVE_1
You must survive for 
COMMANDER_O_SURVIVE_2
 more rounds!
COMMANDER_O_SURVIVE_3
Make it through this round and you will be victorious!
COMMANDER_O_SURVIVE_4
Survive the incoming assault!
COMMANDER_O_SECURE_1
Secure the marked locations!
COMMANDER_O_SECURE_2
Secure 
COMMANDER_O_SECURE_3
 of the marked locations!
COMMANDER_ROUNDLIMIT_1
You only have 
COMMANDER_ROUNDLIMIT_2
 rounds left to complete your objective!
COMMANDER_ROUNDLIMIT_3
This is your last chance to complete the mission! Hurry!
COMMANDER_ROUNDLIMIT_4
Stand your ground for 
COMMANDER_ROUNDLIMIT_5
 more rounds!
COMMANDER_ROUNDLIMIT_6
Hold them off for one more round. Victory is at hand!
COMMANDER_ENTRYPOINT
The Dark Legion has found new routes into this area!
COMMANDER_ENTRYPOINT
Beware! New entry points detected!
COMMANDER_LURKING
There is evil lurking nearby!
COMMANDER_LURKING
Enemies are gathering at entry points close by!
COMMANDER_SURVIVE_FLAMES
Beware! Some enemies survived the flames!
COMMANDER_FOREVER_FLAMES
Caution! Flames will not burn out during this mission!
//
// Ingame options
IGO_RETURNTOMENU
Abort mission
IGO_RETURNTOMENU2
This will kill every trooper taking part in the mission!
IGO_EXITGAME
Quit game
IGO_EXITGAME2
Current game will be saved - you will be able to resume it later.
IGO_SHOWGHOST
Display pre-recorded ghost troopers
.
