
[GSCreateRoomDialog]
{

	shortcut = Back, KEY_ESCAPE
	shortcut = Start, KEY_SPACE

	[Background]
	{
		type=Image
		Pos=304,171
		Filename=Gfx\Interface\GameSpy\CreateRoom.tga
	}

	[Background2]
	{
		type=Button
		TwoDArea = 0, 0, 1024, 768
	}

	;[Title]
	;{
	;	type=Text
	;	TwoDArea = 256, 229, 512, 0
	;	Align=ALIGN_CENTER
	;	Text="#iSTARTSERVER#"
	;	Font=newmenu_35_white
	;	Color=0,0,0,255
	;}

	[RoomNameText]
	{
		type=Text
		TwoDArea = 330, 343, 140, 0
		Text="#iROOMNAME#"
		Font=newmenu_20_white
	}

	[RoomName]
	{
		type=EditField
		TwoDArea = 480, 343, 195, 25
		Font=newmenu_20_white
		ValidChars="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ$%&'()*+-.:;<=>?@[]^_`{|}~ "
	}

	[PasswordText]
	{
		type=Text
		TwoDArea = 330, 393, 140, 0
		Text="#iPASSWORD#"
		Font=newmenu_20_white
	}

	[Password]
	{
		type=EditField
		TwoDArea = 480, 393, 195, 25
		Font=newmenu_20_white
		ValidChars="abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ$%&'()*+-.:;<=>?@[]^_`{|}~ "
	}

	[PlayerLimitText]
	{
		type=Text
		TwoDArea = 330, 441, 140, 0
		Text="#iPLAYERLIMIT#"
		Font=newmenu_20_white
	}

	[PlayerLimit]
	{
		type=EditField
		TwoDArea = 575, 441, 100, 25
		Align=ALIGN_RIGHT
		Font=newmenu_20_white
		ValidChars="2345678"
		MaxLength=1
	}

;	[AllowInternetText]
;	{
;		type=Text
;		TwoDArea = 355, 403, 275, 30
;		Text="#iALLOWIPLAYERS#"
;		Font=newmenu_20_white
;	}

;	[AllowInternet]
;	{
;		type=CheckBox
;		TwoDArea = 637, 408, 0, 0
;		CheckedImage=Gfx\Interface\GameSetup\Ready.tga
;		UnCheckedImage=Gfx\Interface\GameSetup\NotReady.tga
;	}

	[Back]
	{
		type=TextButton
		TwoDArea = 341, 496, 153, 25
		Align=ALIGN_CENTER
		Text="#iBACK#"
		Font=newmenu_20_white
		ShadowColor=MAINMENU_BTN_SHADOWCOLOR
		MouseOverColor=MENU_MOUSEOVER_COLOR
		OnClickSound="Sounds/Interface/Click 01.wav"
		DropShadow=1;
	}

	[Start]
	{
		type=TextButton
		TwoDArea = 527, 496, 153, 25
		Align=ALIGN_CENTER
		Text="#iSTART#"
		Font=newmenu_20_white
		ShadowColor=MAINMENU_BTN_SHADOWCOLOR
		MouseOverColor=MENU_MOUSEOVER_COLOR
		OnClickSound="Sounds/Interface/Click 01.wav"
		DropShadow=1;
	}

	[MainScene2d]
	{
		type=Scene
		Create                =FALSE
		DeleteZBuffer         =FALSE
		DeleteBackground      =FALSE
		Render_Screen_Viewport=1
	}

}
