
	#define UNIT_INFO_COLOR 255,255,192,255
	#define SUPPORT_AMOUNT_COLOR 255,255,192,255 

	[SelectionPanel_Background]
	{
		type = Image
		Pos = 372, 561
;		TwoDArea = 334, 623, 475, 145
		Filename = Gfx\Gui\CommandPanel_2_Big.tga, Empty
		Filename = Gfx\Gui\CommandPanel_2_Big_a.tga, Single
		Filename = Gfx\Gui\CommandPanel_2_Big_b.tga, Multi
	}
	[SelectionPanel_Background2]
	{
		type = Button
		TwoDArea = 372, 561, 700, 210
	}

;	[SelectionPanel_CloseButton]
;	{
;		type = Button
;		TwoDArea = 792, 633, 11, 8
;		BackgroundImage = Gfx\Gui\Closebutton_01.tga
;	}
;	--- slots ---


;	--- selected unit info ---

	[SU_Name]
	{
		type = Text
		TwoDArea = 483, 611, 510, 16
		Text = "#iNAME#"
		Color = UNIT_INFO_COLOR
		Font = newmenu_30_white
	}
	[SU_Name2]
	{
		type = Text
		TwoDArea = 483, 611, 510, 16
		Text = "#iNAME#"
		Align=ALIGN_RIGHT
		Color = UNIT_INFO_COLOR
		Font = newmenu_30_white
	}

	[SU_Level1]
	{
		type=Image
		Pos=455,615
		Filename=Gfx\Interface\Management\balkankreuz.tga,Axis
		Filename=Gfx\Interface\Management\feher_csillag.tga,Allied
	}
	[SU_Level2]
	{
		type=Image
		Pos=455,624
		Filename=Gfx\Interface\Management\balkankreuz.tga,Axis
		Filename=Gfx\Interface\Management\feher_csillag.tga,Allied
	}
	[SU_Turret]
	{
		type=Image
		Pos=464,614
		TwoDArea = 464, 614, 16, 8
		Filename=Gfx\GUI\ikon\turret_small.dds
		ToolTip="#iTURRET_DEST#"
	}
	[SU_Caterpillar]
	{
		type=Image
		Pos=463,623
		TwoDArea = 463, 623, 16, 8
		Filename=Gfx\GUI\ikon\track_small.dds
		ToolTip="#iCAT_DEST#"
	}

	[SU_HPLabel]
	{
		type = Text
		TwoDArea = 823, 644, 172, 8
		Text = "#iHP#"
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
	}
;	[SU_HPArea]
;	{
;		type = Button
;		TwoDArea = 680, 644, 60, 11
;	}
	[SU_HP]
	{
		type = Text
		TwoDArea = 823, 644, 172, 8
		Align = ALIGN_RIGHT
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
	}

	[SU_ArmorLabel]
	{
		type = Text
		TwoDArea = 823, 660, 172, 8
		Text = "#iARMOR#"
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
	}
	[SU_Armor]
	{
		type = Text
		TwoDArea = 823, 660, 172, 8
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
		Align = ALIGN_RIGHT
		ToolTip="#iARMOR_TOOLTIP#"
	}

	[SU_EnemiesLabel]
	{
		type = Text
		TwoDArea = 823, 676, 172, 8
		Text = "#iENEMIES_IN_BUILDING#"
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
	}
	[SU_FreeRoomLabel]
	{
		type = Text
		TwoDArea = 823, 676, 172, 8
		Text = "#iFREE_ROOM#"
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
	}
	[SU_FreeRoom]
	{
		type = Text
		TwoDArea = 823, 676, 172, 8
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
		Align = ALIGN_RIGHT
	}
	[SU_MinesLabel]
	{
		type = Text
		TwoDArea = 823, 676, 172, 8
		Text = "#iMINES#"
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
	}
	[SU_Mines]
	{
		type = Text
		TwoDArea = 823, 676, 172, 8
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
		Align = ALIGN_RIGHT
	}

	[SU_FiringPositionLabel]
	{
		type = Text
		TwoDArea = 823, 693, 172, 8
		Text = "#iFIRING_POS#"
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
	}
	[SU_FiringPosition]
	{
		type = Text
		TwoDArea = 823, 693, 172, 8
		Color = UNIT_INFO_COLOR
		Font = newmenu_20_white
		Align = ALIGN_RIGHT
	}



;	--- Support ---

	[ReconBackGround]
	{
		Type = Image
		Pos = 407, 561
		Filename = Gfx\Gui\Support_alap.tga
	}

	[Recon]
	{
		Type = ToggleButton
		TwoDArea = 437, 566, 64, 32
		BackGroundImage = Gfx\Gui\Support_Recon.tga
		PressImage = Gfx\Gui\Support_Recon_On.tga
		ToolTip = "#iAIRRECON#"
		OnClickSound="Sounds/Interface/Click 06.wav"
	}

	[ReconAmount]
	{
		type=Text
		TwoDArea = 496, 583, 20, 20
		Font=newmenu_14_white
		Color=SUPPORT_AMOUNT_COLOR
	}

	[AirStrikeBackGround]
	{
		Type = Image
		Pos = 496, 561
		Filename = Gfx\Gui\Support_alap.tga
	}

	[AirStrike]
	{
		Type = ToggleButton
		TwoDArea = 526, 566, 64, 32
		BackGroundImage = Gfx\Gui\Support_AirStrike.tga
		PressImage = Gfx\Gui\Support_Airstrike_On.tga
		ToolTip = "#iAIRTSTRIKE#"
		OnClickSound="Sounds/Interface/Click 06.wav"
	}

	[AirStrikeAmount]
	{
		type=Text
		TwoDArea = 585, 583, 20, 20
		Font=newmenu_14_white
		Color=SUPPORT_AMOUNT_COLOR
	}

	[ArtilleryBackGround]
	{
		Type = Image
		Pos = 585, 561
		Filename = Gfx\Gui\Support_alap.tga
	}

	[Artillery]
	{
		Type = ToggleButton
		TwoDArea = 615, 566, 64, 32
		BackGroundImage = Gfx\Gui\Support_Artillery.tga
		PressImage = Gfx\Gui\Support_Artillery_On.tga
		ToolTip = "#iARTILLERYSUPPORT#"
		OnClickSound="Sounds/Interface/Click 06.wav"
	}

	[ArtilleryAmount]
	{
		type=Text
		TwoDArea = 674, 583, 20, 20
		Font=newmenu_14_white
		Color=SUPPORT_AMOUNT_COLOR
	}


	[DropParatroopersBackGround]
	{
		Type = Image
		Pos = 674, 561
		Filename = Gfx\Gui\Support_alap.tga
	}

	[DropParatroopers]
	{
		Type = ToggleButton
		TwoDArea = 704, 566, 64, 32
		BackGroundImage = Gfx\Gui\Support_Para.tga
		PressImage = Gfx\Gui\Support_Para_On.tga
		Tooltip = "#iPARATROOP#"
		OnClickSound="Sounds/Interface/Click 06.wav"
	}

	[DropParatroopersAmount]
	{
		type=Text
		TwoDArea = 763, 583, 20, 20
		Font=newmenu_14_white
		Color=SUPPORT_AMOUNT_COLOR
	}
