
[MultiplayerMenu]
{

	shortcut = Back, KEY_ESCAPE


	[Background]
	{
		type=Image
		Pos=360,75
		Filename=Gfx\Interface\Menu\multiplayer.tga
	}

	;[Title]
	;{
	;	type=Text
	;	TwoDArea = 384, 136, 256, 0
	;	Text="#iMULTIPLAYER#"
	;	Align=ALIGN_CENTER
	;	Font=newmenu_35_white
	;	Color=0,0,0,255
	;}

	[UserNameText]
	{
		type=Text
		TwoDArea = 384, 236, 256, 40
		Text="#iUSERNAMETEXT#"
		Align=ALIGN_CENTER
		Font=newmenu_20_white
	}

	[UserName]
	{
		type=EditField
		TwoDArea = 410, 284, 200, 25
		MaxLengthPixels=148
		Font=newmenu_20_white
		Tooltip="#iT_EDITNAME#"
	}

	[CreateGame]
	{
		type=TextButton
		TwoDArea = 384, 335, 256, 25
		Align=ALIGN_CENTER
		Text="#iCREATEGAME#"
		Tooltip="#iT_CREATEG#"
		Font=newmenu_20_white
		ShadowColor=MAINMENU_BTN_SHADOWCOLOR
		MouseOverColor=MENU_MOUSEOVER_COLOR
		OnClickSound="Sounds/Interface/Click 01.wav"
		DropShadow=1;
	}

	[JoinGame]
	{
		type=TextButton
		TwoDArea = 384, 383, 256, 25
		Align=ALIGN_CENTER
		Text="#iJOINGAME#"
		Tooltip="#iT_JOING#"
		Font=newmenu_20_white
		ShadowColor=MAINMENU_BTN_SHADOWCOLOR
		MouseOverColor=MENU_MOUSEOVER_COLOR
		OnClickSound="Sounds/Interface/Click 01.wav"
		DropShadow=1;
	}

	[GameSpy]
	{
		type=TextButton
		TwoDArea = 384, 429, 256, 25
		Align=ALIGN_CENTER
		Text="#iGAMESPY#"
		Tooltip="#iT_GAMESPY#"
		Font=newmenu_20_white
		ShadowColor=MAINMENU_BTN_SHADOWCOLOR
		MouseOverColor=MENU_MOUSEOVER_COLOR
		OnClickSound="Sounds/Interface/Click 01.wav"
		DropShadow=1;
	}

	[Back]
	{
		type=TextButton
		TwoDArea = 384, 476, 256, 25
		Align=ALIGN_CENTER
		Text="#iBACK#"
		Font=newmenu_20_white
		ShadowColor=MAINMENU_BTN_SHADOWCOLOR
		MouseOverColor=MENU_MOUSEOVER_COLOR
		OnClickSound="Sounds/Interface/Click 01.wav"
		DropShadow=1;
	}

	[US_Explanation]
	{
		type=Text
		TwoDArea = 256, 600, 512, 60
		Align=ALIGN_CENTER
		Text="#iUS_EXPLANATION#"
		Font=newmenu_20_white
		DropShadow=1
	}

	[MainScene2d]
	{
		type=Scene
		Create                =FALSE
		DeleteZBuffer         =FALSE
		DeleteBackground      =FALSE
		Render_Screen_Viewport=1
	}

}
