#include "../GlobalIncludes.inf"


[ReinforcementUpgrade_Officer]
{
	type=CheckBox
	TwoDArea = 975, 612, 0, 0
	CheckedImage=Gfx\Gui\Officer_Button_02.tga
	UnCheckedImage=Gfx\Gui\Officer_Button_01.tga
	OnClickSound="Sounds/Interface/Click 02.wav"
	ToolTip = "#iUPGRADE_OFFICER#"
}
[ReinforcementUpgrade_Scout]
{
	type=CheckBox
	TwoDArea = 975, 648, 0, 0
	CheckedImage=Gfx\Gui\Recon_Button_02.tga
	UnCheckedImage=Gfx\Gui\Recon_Button_01.tga
	OnClickSound="Sounds/Interface/Click 02.wav"
	ToolTip = "#iUPGRADE_SCOUT#"
}
[ReinforcementUpgrade_Bazooka]
{
	type=CheckBox
	TwoDArea = 975, 684, 0, 0
	CheckedImage=Gfx\Gui\Bazooka_Button_02.tga
	UnCheckedImage=Gfx\Gui\Bazooka_Button_01.tga
	OnClickSound="Sounds/Interface/Click 02.wav"
	ToolTip = "#iUPGRADE_BAZOOKA#"
}
[ReinforcementUpgrade_Machinegunner]
{
	type=CheckBox
	TwoDArea = 975, 720, 0, 0
	CheckedImage=Gfx\Gui\MGun_Button_02.tga
	UnCheckedImage=Gfx\Gui\MGun_Button_01.tga
	OnClickSound="Sounds/Interface/Click 02.wav"
	ToolTip = "#iUPGRADE_MACHINEGUNNER#"
}

[CurrentMPText]
{
	type = Text
	TwoDArea = 413, 734, 150, 0
	Text = "#iCURRENT_MP#"
	Font = newmenu_20_white
}

[CurrentMP]
{
	type = Text
	TwoDArea = 413, 734, 150, 0
	Align=ALIGN_RIGHT
	Font = newmenu_20_white
}

[MaxMPText]
{
	type = Text
	TwoDArea = 613, 734, 150, 0
	Text = "#iMAX_MP#"
	Font = newmenu_20_white
}

[MaxMP]
{
	type = Text
	TwoDArea = 613, 734, 150, 0
	Align=ALIGN_RIGHT
	Font = newmenu_20_white
}

[ArmyMPText]
{
	type = Text
	TwoDArea = 813, 734, 150, 0
	Text = "#iARMY_MP#"
	Font = newmenu_20_white
}

[ArmyMP]
{
	type = Text
	TwoDArea = 813, 734, 150, 0
	Align=ALIGN_RIGHT
	Font = newmenu_20_white
}
